Class Comment
Namespace: Aspose.Html.Dom
Assembly: Aspose.HTML.dll (25.2.0)
Inherits from CharacterData and represents the content of a comment, i.e., all the characters between the starting ‘’.
[ComVisible(true)]
[DOMName("Comment")]
[DOMObject]
public class Comment : CharacterData, INotifyPropertyChanged, IEventTarget, IDisposable, IXPathNSResolver
Inheritance
object ← DOMObject ← EventTarget ← Node ← CharacterData ← Comment
Implements
INotifyPropertyChanged, IEventTarget, IDisposable, IXPathNSResolver
Inherited Members
CharacterData.SubstringData(int, int), CharacterData.AppendData(string), CharacterData.InsertData(int, string), CharacterData.DeleteData(int, int), CharacterData.ReplaceData(int, int, string), CharacterData.ToString(), CharacterData.Data, CharacterData.Length, Node.ELEMENT_NODE, Node.ATTRIBUTE_NODE, Node.TEXT_NODE, Node.CDATA_SECTION_NODE, Node.ENTITY_REFERENCE_NODE, Node.ENTITY_NODE, Node.PROCESSING_INSTRUCTION_NODE, Node.COMMENT_NODE, Node.DOCUMENT_NODE, Node.DOCUMENT_TYPE_NODE, Node.DOCUMENT_FRAGMENT_NODE, Node.NOTATION_NODE, Node.HasChildNodes(), Node.Normalize(), Node.CloneNode(), Node.CloneNode(bool), Node.IsEqualNode(Node), Node.IsSameNode(Node), Node.LookupPrefix(string), Node.LookupNamespaceURI(string), Node.IsDefaultNamespace(string), Node.InsertBefore(Node, Node), Node.ReplaceChild(Node, Node), Node.RemoveChild(Node), Node.AppendChild(Node), Node.Dispose(bool), Node.ToString(), Node.NodeType, Node.LocalName, Node.NamespaceURI, Node.Prefix, Node.NodeName, Node.BaseURI, Node.OwnerDocument, Node.ParentNode, Node.ParentElement, Node.ChildNodes, Node.FirstChild, Node.LastChild, Node.PreviousSibling, Node.NextSibling, Node.NodeValue, Node.TextContent, EventTarget.AddEventListener(string, DOMEventHandler, bool), EventTarget.AddEventListener(string, IEventListener), EventTarget.AddEventListener(string, IEventListener, bool), EventTarget.RemoveEventListener(string, DOMEventHandler, bool), EventTarget.RemoveEventListener(string, IEventListener), EventTarget.RemoveEventListener(string, IEventListener, bool), EventTarget.DispatchEvent(Event), EventTarget.Dispose(), EventTarget.Dispose(bool), DOMObject.GetPlatformType(), object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Properties
NodeName
The name of this node, depending on its type.
public override string NodeName { get; }
Property Value
NodeType
A code representing the type of the underlying object.
public override ushort NodeType { get; }
Property Value
NodeValue
The value of this node, depending on its type.
public override string NodeValue { get; set; }
Property Value
TextContent
This attribute returns the text content of this node and its descendants. When it is defined to be null, setting it has no effect. On setting, any possible children this node may have are removed and, if it the new string is not empty or null, replaced by a single Text node containing the string this attribute is set to.
public override string TextContent { get; set; }