Class EntityReference

Class EntityReference

Namespace: Aspose.Html.Dom
Assembly: Aspose.HTML.dll (25.2.0)

EntityReference nodes may be used to represent an entity reference in the tree.

[ComVisible(true)]
[DOMName("EntityReference")]
[DOMObject]
public class EntityReference : Node, INotifyPropertyChanged, IEventTarget, IDisposable, IXPathNSResolver

Inheritance

objectDOMObjectEventTargetNodeEntityReference

Implements

INotifyPropertyChanged, IEventTarget, IDisposable, IXPathNSResolver

Inherited Members

Node.ELEMENT_NODE, Node.ATTRIBUTE_NODE, Node.TEXT_NODE, Node.CDATA_SECTION_NODE, Node.ENTITY_REFERENCE_NODE, Node.ENTITY_NODE, Node.PROCESSING_INSTRUCTION_NODE, Node.COMMENT_NODE, Node.DOCUMENT_NODE, Node.DOCUMENT_TYPE_NODE, Node.DOCUMENT_FRAGMENT_NODE, Node.NOTATION_NODE, Node.HasChildNodes(), Node.Normalize(), Node.CloneNode(), Node.CloneNode(bool), Node.IsEqualNode(Node), Node.IsSameNode(Node), Node.LookupPrefix(string), Node.LookupNamespaceURI(string), Node.IsDefaultNamespace(string), Node.InsertBefore(Node, Node), Node.ReplaceChild(Node, Node), Node.RemoveChild(Node), Node.AppendChild(Node), Node.Dispose(bool), Node.ToString(), Node.NodeType, Node.LocalName, Node.NamespaceURI, Node.Prefix, Node.NodeName, Node.BaseURI, Node.OwnerDocument, Node.ParentNode, Node.ParentElement, Node.ChildNodes, Node.FirstChild, Node.LastChild, Node.PreviousSibling, Node.NextSibling, Node.NodeValue, Node.TextContent, EventTarget.AddEventListener(string, DOMEventHandler, bool), EventTarget.AddEventListener(string, IEventListener), EventTarget.AddEventListener(string, IEventListener, bool), EventTarget.RemoveEventListener(string, DOMEventHandler, bool), EventTarget.RemoveEventListener(string, IEventListener), EventTarget.RemoveEventListener(string, IEventListener, bool), EventTarget.DispatchEvent(Event), EventTarget.Dispose(), EventTarget.Dispose(bool), DOMObject.GetPlatformType(), object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Properties

NodeName

The name of this node, depending on its type.

public override string NodeName { get; }

Property Value

string

NodeType

A code representing the type of the underlying object.

public override ushort NodeType { get; }

Property Value

ushort