Class MarkdownTextWriter

Class MarkdownTextWriter

Nome do espaço: Aspose.Html.Toolkit.Markdown.Syntax Assembleia: Aspose.HTML.dll (25.4.0)

Representação do escritor de texto Markdown

[ComVisible(true)]
public sealed class MarkdownTextWriter : TextWriter, IDisposable, IAsyncDisposable

Inheritance

object MarshalByRefObject TextWriter MarkdownTextWriter

Implements

IDisposable , IAsyncDisposable

Membros herdados

TextWriter.Null , TextWriter.Close() , TextWriter.Dispose() , TextWriter.DisposeAsync() , TextWriter.Flush() , TextWriter.Write(char) , TextWriter.Write(char[]?) , TextWriter.Write(char[], int, int) , TextWriter.Write(ReadOnlySpan) , TextWriter.Write(bool) , TextWriter.Write(int) , TextWriter.Write(uint) , TextWriter.Write(long) , TextWriter.Write(ulong) , TextWriter.Write(float) , TextWriter.Write(double) , TextWriter.Write(decimal) , TextWriter.Write(string?) , TextWriter.Write(object?) , TextWriter.Write(StringBuilder?) , TextWriter.Write(string, object?) , TextWriter.Write(string, object?, object?) , TextWriter.Write(string, object?, object?, object?) , TextWriter.Write(string, params object?[]) , TextWriter.WriteLine() , TextWriter.WriteLine(char) , TextWriter.WriteLine(char[]?) , TextWriter.WriteLine(char[], int, int) , TextWriter.WriteLine(ReadOnlySpan) , TextWriter.WriteLine(bool) , TextWriter.WriteLine(int) , TextWriter.WriteLine(uint) , TextWriter.WriteLine(long) , TextWriter.WriteLine(ulong) , TextWriter.WriteLine(float) , TextWriter.WriteLine(double) , TextWriter.WriteLine(decimal) , TextWriter.WriteLine(string?) , TextWriter.WriteLine(StringBuilder?) , TextWriter.WriteLine(object?) , TextWriter.WriteLine(string, object?) , TextWriter.WriteLine(string, object?, object?) , TextWriter.WriteLine(string, object?, object?, object?) , TextWriter.WriteLine(string, params object?[]) , TextWriter.WriteAsync(char) , TextWriter.WriteAsync(string?) , TextWriter.WriteAsync(StringBuilder?, CancellationToken) , TextWriter.WriteAsync(char[]?) , TextWriter.WriteAsync(char[], int, int) , TextWriter.WriteAsync(ReadOnlyMemory, CancellationToken) , TextWriter.WriteLineAsync(char) , TextWriter.WriteLineAsync(string?) , TextWriter.WriteLineAsync(StringBuilder?, CancellationToken) , TextWriter.WriteLineAsync(char[]?) , TextWriter.WriteLineAsync(char[], int, int) , TextWriter.WriteLineAsync(ReadOnlyMemory, CancellationToken) , TextWriter.WriteLineAsync() , TextWriter.FlushAsync() , TextWriter.FlushAsync(CancellationToken) , TextWriter.Synchronized(TextWriter) , TextWriter.FormatProvider , TextWriter.Encoding , TextWriter.NewLine , MarshalByRefObject.GetLifetimeService() , MarshalByRefObject.InitializeLifetimeService() , object.GetType() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()

Constructors

MarkdownTextWriter(Stream)

Iniciar uma nova instância de um MarkdownTextWriter.

public MarkdownTextWriter(Stream stream)

Parameters

stream Stream

A corrente inicial.

MarkdownTextWriter(Redação)

Iniciar uma nova instância de um MarkdownTextWriter.

public MarkdownTextWriter(string path)

Parameters

path string

Caminho de arquivo inicial.

MarkdownTextWriter(Remoção, Bool)

Iniciar uma nova instância de um MarkdownTextWriter.

public MarkdownTextWriter(string path, bool append)

Parameters

path string

Caminho de arquivo inicial.

append bool

A bandeira do Boolean apêndoa.

MarkdownTextWriter(TextWriter)

Iniciar uma nova instância de um MarkdownTextWriter.

public MarkdownTextWriter(TextWriter writer)

Parameters

writer TextWriter

A autora do texto.

Properties

Encoding

Obtenha a codificação.

public override Encoding Encoding { get; }

Valor da propriedade

Encoding

Methods

Dispose(Bolha)

Defina a interface para disponível

protected override void Dispose(bool disposing)

Parameters

disposing bool

O booleão se desvanece.

Flush()

Limpa todos os buffers para o atual escritor e faz com que quaisquer dados buffers sejam escritos para o dispositivo subjacente.

public override void Flush()

Write(Carro)

Defina a interface para escrever personagem.

public override void Write(char value)

Parameters

value char

O valor do personagem.

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