Class DisposableObject

Class DisposableObject

Namespace: Aspose.Imaging
Assembly: Aspose.Imaging.dll (25.4.0)

Represents disposable object.

public class DisposableObject : IDisposable

Inheritance

object DisposableObject

Derived

Brush , CdrObject , CmxContainer , CmxPage , DataStreamSupporter , EmbeddedImage , ImageOptionsBase , MaskingResult , StreamContainer , StringFormat

Implements

IDisposable

Inherited Members

object.GetType() , object.MemberwiseClone() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()

Constructors

DisposableObject()

public DisposableObject()

Properties

Disposed

Gets a value indicating whether this instance is disposed.

public bool Disposed { get; }

Property Value

bool

Methods

Dispose()

Disposes the current instance.

public void Dispose()

Examples

The following example shows how to compose a mutlipage TIFF from individual raster images.

Aspose.Imaging.ImageOptions.TiffOptions createTiffOptions = new Aspose.Imaging.ImageOptions.TiffOptions(Aspose.Imaging.FileFormats.Tiff.Enums.TiffExpectedFormat.Default);
                                                                                                     createTiffOptions.Source = new Aspose.Imaging.Sources.FileCreateSource("c:\\temp\\multipage.tif", false);
                                                                                                     createTiffOptions.Photometric = Aspose.Imaging.FileFormats.Tiff.Enums.TiffPhotometrics.Rgb;
                                                                                                     createTiffOptions.BitsPerSample = new ushort[] { 8, 8, 8 };

                                                                                                     using (Aspose.Imaging.FileFormats.Tiff.TiffImage tiffImage = (Aspose.Imaging.FileFormats.Tiff.TiffImage)Image.Create(createTiffOptions, 100, 100))
                                                                                                     {
                                                                                                         // This is Font and Brush for drawing text on individual frames.
                                                                                                         Aspose.Imaging.Font font = new Aspose.Imaging.Font("Arial", 64);
                                                                                                         Aspose.Imaging.Brushes.SolidBrush brush = new Aspose.Imaging.Brushes.SolidBrush(Aspose.Imaging.Color.White);

                                                                                                         // Create 5 frames
                                                                                                         for (int i = 1; i <= 5; i++)
                                                                                                         {
                                                                                                             Aspose.Imaging.ImageOptions.PngOptions createPngOptions = new Aspose.Imaging.ImageOptions.PngOptions();
                                                                                                             createPngOptions.Source = new Aspose.Imaging.Sources.StreamSource(new System.IO.MemoryStream());

                                                                                                             // Create a PNG image and draw the number of page on it.
                                                                                                             Aspose.Imaging.FileFormats.Png.PngImage pngImage = (Aspose.Imaging.FileFormats.Png.PngImage)Image.Create(createPngOptions, 100, 100);
                                                                                                             Aspose.Imaging.Graphics gr = new Aspose.Imaging.Graphics(pngImage);
                                                                                                             gr.DrawString(i.ToString(), font, brush, 10, 10);

                                                                                                             // Create a frame based on the PNG image.
                                                                                                             Aspose.Imaging.FileFormats.Tiff.TiffFrame frame = new Aspose.Imaging.FileFormats.Tiff.TiffFrame(pngImage);

                                                                                                             // Add the frame to the TIFF image.
                                                                                                             tiffImage.AddFrame(frame);
                                                                                                         }

                                                                                                         // The image was created with a single default frame. Let's remove it.
                                                                                                         Aspose.Imaging.FileFormats.Tiff.TiffFrame activeFrame = tiffImage.ActiveFrame;
                                                                                                         tiffImage.ActiveFrame = tiffImage.Frames[1];
                                                                                                         tiffImage.RemoveFrame(0);

                                                                                                         // Don't forget to dispose the frame if you won't add it to some other TiffImage
                                                                                                         activeFrame.Dispose();

                                                                                                         tiffImage.Save();
                                                                                                     }

~DisposableObject()

protected ~DisposableObject()

ReleaseManagedResources()

Releases the managed resources. Make sure no unmanaged resources are released here, since they may have been already released.

protected virtual void ReleaseManagedResources()

ReleaseUnmanagedResources()

Releases the unmanaged resources. Make sure no managed resources are released here, since they may have been already released.

protected virtual void ReleaseUnmanagedResources()

VerifyNotDisposed()

Verifies that the current instance is not disposed.

protected void VerifyNotDisposed()
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