Enum BitmapCompression

Enum BitmapCompression

Namespace: Aspose.Imaging.FileFormats.Bmp
Assembly: Aspose.Imaging.dll (25.2.0)

Specifies different bitmap compression methods.

public enum BitmapCompression : uint

Fields

AlphaBitfields = 6

RGBA bit fields. Can be used only with 16 and 32-bit/pixel bitmaps.

Bitfields = 3

RGB bit fields. Can be used only with 16 and 32-bit/pixel bitmaps.

Dxt1 = 827611204

DXT1 compression. The bitmap contains a texture.

Jpeg = 4

JPEG compression. The bitmap contains a JPEG image.

Png = 5

PNG compression. The bitmap contains a PNG image.

Rgb = 0

No compression.

Rle4 = 2

RLE 4-bit/pixel compression. Can be used only with 4-bit/pixel bitmaps.

Rle8 = 1

RLE 8-bit/pixel compression. Can be used only with 8-bit/pixel bitmaps.

Examples

The example shows how to export a BmpImage with the Rgb compression type.```csharp [C#]

                                                                                string sourcePath = "input.png";
                                                                                // Load a PNG image from a file.
                                                                                using (Image pngImage = Image.Load(sourcePath))
                                                                                {
                                                                                    // BMP image is saved with transparency support by default, that is achieved by using the BitmapCompression.Bitfields compression method. 
                                                                                    // To save a BMP image with the Rgb compression method, the BmpOptions with the Compression property set to BitmapCompression.Rgb should be specified.
                                                                                    pngImage.Save(outputPath, new BmpOptions() { Compression = BitmapCompression.Rgb });
                                                                                }

The example shows how to export a BmpImage from a Png file while keeping the alpha channel, save a Bmp file with transparency.```csharp
[C#]

                                                                                                                                         string sourcePath = "input.png";
                                                                                                                                         // Load a PNG image from a file.
                                                                                                                                         using (Image pngImage = Image.Load(sourcePath))
                                                                                                                                         {
                                                                                                                                             // BMP image is saved with transparency support by default. 
                                                                                                                                             // If you want to explicitly specify such mode, the BmpOptions's Compression property should be set to BitmapCompression.Bitfields.
                                                                                                                                             // The BitmapCompression.Bitfields compression method is the default compression method in the BmpOptions.
                                                                                                                                             // So the same result of exporting a Bmp image with transparency can be achieved by either one of the following ways.
                                                                                                                                             // With an implicit default options:
                                                                                                                                             pngImage.Save(outputPath);
                                                                                                                                             // With an explicit default options:
                                                                                                                                             pngImage.Save(outputPath, new BmpOptions());
                                                                                                                                             // Specifying the BitmapCompression.Bitfields compression method:
                                                                                                                                             pngImage.Save(outputPath, new BmpOptions() { Compression = BitmapCompression.Bitfields });
                                                                                                                                         }