Class EmfPlusHueSaturationLightnessEffect

Class EmfPlusHueSaturationLightnessEffect

Namespace: Aspose.Imaging.FileFormats.Emf.EmfPlus.Objects
Assembly: Aspose.Imaging.dll (25.7.0)

The HueSaturationLightnessEffect object specifies adjustments to the hue, saturation, and lightness of an image.

public sealed class EmfPlusHueSaturationLightnessEffect : EmfPlusImageEffectsObjectType
    {
        public double Hue { get; set; }
        public double Saturation { get; set; }
        public double Lightness { get; set; }
        public EmfPlusHueSaturationLightnessEffect(double hue, double saturation, double lightness)
        {
            Hue = hue;
            Saturation = saturation;
            Lightness = lightness;
        }
    }

Inheritance

object MetaObject EmfPlusObject EmfPlusImageEffectsObjectType EmfPlusHueSaturationLightnessEffect

Inherited Members

object.GetType() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()

Constructors

EmfPlusHueSaturationLightnessEffect()

public EmfPlusHueSaturationLightnessEffect()
   {
   }

Properties

HueLevel

Gets or sets the Specifies the adjustment to the hue.-180 ≤ value < 0 Negative values specify clockwise rotation on the color wheel.0 A value of 0 specifies that the hue MUST NOT change.0 < value ≤ 180 Positive values specify counter-clockwise rotation on the color wheel.

public int HueLevel
    {
        get;
        set;
    }

Property Value

int

LightnessLevel

Gets or sets the Specifies the adjustment to the lightness.-100 ≤ value < 0 Negative values specify decreasing lightness.0 A value of 0 specifies that the lightness MUST NOT change.0 < value ≤ 100 Positive values specify increasing lightness.

public int LightnessLevel
   {
      get;
      set;
   }

Property Value

int

SaturationLevel

Gets or sets the Specifies the adjustment to the saturation.-100 ≤ value < 0 Negative values specify decreasing saturation.0 A value of 0 specifies that the saturation MUST NOT change.0 < value ≤ 100 Positive values specify increasing saturation.

public int SaturationLevel
   {
      get;
      set;
   }

Property Value

int

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