Class EmfPlusTintEffect
Namespace: Aspose.Imaging.FileFormats.Emf.EmfPlus.Objects
Assembly: Aspose.Imaging.dll (25.2.0)
The TintEffect object specifies an addition of black or white to a specified hue in an image.
public sealed class EmfPlusTintEffect : EmfPlusImageEffectsObjectType
Inheritance
object ← MetaObject ← EmfPlusObject ← EmfPlusImageEffectsObjectType ← EmfPlusTintEffect
Inherited Members
object.GetType(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
EmfPlusTintEffect()
public EmfPlusTintEffect()
Properties
Amount
Gets or sets A 32-bit signed integer that specifies how much the hue is strengthened or weakened. -100 ≤ value < 0 Negative values specify how much the hue is weakened, which equates to the addition of black. 0 A value of 0 specifies that the tint MUST NOT change. 0 < value ≤ 100 Positive values specify how much the hue is strengthened, which equates to the addition of white.
public int Amount { get; set; }
Property Value
Hue
Gets or sets a 32-bit signed integer that specifies the hue to which the tint effect is applied. -180 ≤ value < 0 The color at a specified counter-clockwise rotation of the color wheel, starting from blue. 0 A value of 0 specifies the color blue on the color wheel. 0 < value ≤ 180 The color at a specified clockwise rotation of the color wheel, starting from blue
public int Hue { get; set; }