Class StreamSource
Název místa: Aspose.Imaging.Sources Shromáždění: Aspose.Imaging.dll (25.4.0)
Jedná se o zdroj toku.
[JsonObject(MemberSerialization.OptIn)]
public sealed class StreamSource : Source
Inheritance
object ← Source ← StreamSource
Dědiční členové
Source.GetStreamContainer() , object.GetType() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()
Examples
Tento příklad ukazuje používání systému System.IO.Stream k vytvoření nového souboru snímku (typ JPEG)
//Creates an instance of JpegOptions and set its various properties
Aspose.Imaging.ImageOptions.JpegOptions jpegOptions = new Aspose.Imaging.ImageOptions.JpegOptions();
//Create an instance of System.IO.Stream
System.IO.Stream stream = new System.IO.FileStream(@"C:\temp\sample.jpeg", System.IO.FileMode.Create);
//Define the source property for the instance of JpegOptions
//Second boolean parameter determins if the Stream is disposed once get out of scope
jpegOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream, true);
//Creates an instance of Image and call Create method with JpegOptions as parameter to initialize the Image object
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(jpegOptions, 500, 500))
{
//do some image processing
}
Tento příklad používá třídu Graphics k vytvoření primitivních tvarů na povrchu obrazu. k demonstraci operace, příklad vytváří nový obrázek ve formátu PNG a kreslí primitivní tvary na povrchu obrazu pomocí metody kreslení vystavených třídou Graphics
//Creates an instance of FileStream
using (System.IO.FileStream stream = new System.IO.FileStream(@"C:\temp\output.png", System.IO.FileMode.Create))
{
//Create an instance of PngOptions and set its various properties
Aspose.Imaging.ImageOptions.PngOptions pngOptions = new Aspose.Imaging.ImageOptions.PngOptions();
//Set the Source for PngOptions
pngOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(pngOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Aspose.Imaging.Color.Wheat);
//Draw an Arc by specifying the Pen object having Black color,
//a Rectangle surrounding the Arc, Start Angle and Sweep Angle
graphics.DrawArc(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Black, 2), new Aspose.Imaging.Rectangle(200, 200, 100, 200), 0, 300);
//Draw a Bezier by specifying the Pen object having Blue color and co-ordinate Points.
graphics.DrawBezier(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Blue, 2), new Aspose.Imaging.Point(250, 100), new Aspose.Imaging.Point(300, 30), new Aspose.Imaging.Point(450, 100), new Aspose.Imaging.Point(235, 25));
//Draw a Curve by specifying the Pen object having Green color and an array of Points
graphics.DrawCurve(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Green, 2), new[] { new Aspose.Imaging.Point(100, 200), new Aspose.Imaging.Point(100, 350), new Aspose.Imaging.Point(200, 450) });
//Draw an Ellipse using the Pen object and a surrounding Rectangle
graphics.DrawEllipse(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Yellow, 2), new Aspose.Imaging.Rectangle(300, 300, 100, 100));
//Draw a Line
graphics.DrawLine(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Violet, 2), new Aspose.Imaging.Point(100, 100), new Aspose.Imaging.Point(200, 200));
//Draw a Pie segment
graphics.DrawPie(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Silver, 2), new Aspose.Imaging.Rectangle(new Aspose.Imaging.Point(200, 20), new Aspose.Imaging.Size(200, 200)), 0, 45);
//Draw a Polygon by specifying the Pen object having Red color and an array of Points
graphics.DrawPolygon(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Red, 2), new[] { new Aspose.Imaging.Point(20, 100), new Aspose.Imaging.Point(20, 200), new Aspose.Imaging.Point(220, 20) });
//Draw a Rectangle
graphics.DrawRectangle(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Orange, 2), new Aspose.Imaging.Rectangle(new Aspose.Imaging.Point(250, 250), new Aspose.Imaging.Size(100, 100)));
//Create a SolidBrush object and set its various properties
Aspose.Imaging.Brushes.SolidBrush brush = new Aspose.Imaging.Brushes.SolidBrush();
brush.Color = Color.Purple;
brush.Opacity = 100;
//Draw a String using the SolidBrush object and Font, at specific Point
graphics.DrawString("This image is created by Aspose.Imaging API", new Aspose.Imaging.Font("Times New Roman", 16), brush, new Aspose.Imaging.PointF(50, 400));
// save all changes.
image.Save();
}
}
Constructors
StreamSource()
Začíná nový příklad třídy Aspose.Imaging.Sources.StreamSource.
[JsonConstructor]
public StreamSource()
StreamSource(Stream)
Začíná nový příklad třídy Aspose.Imaging.Sources.StreamSource.
public StreamSource(Stream stream)
Parameters
stream
Stream
Průtok se otevře.
Examples
Tento příklad ukazuje, jak načítat informace Pixel v Array typu barvy, manipulovat array a nastavit ji zpět na obrázek. k provedení těchto operací, tento příklad vytváří nový soubor obrazu (v formátu GIF) uisng Objekt MemoryStream.
//Create an instance of MemoryStream
using (System.IO.MemoryStream stream = new System.IO.MemoryStream())
{
//Create an instance of GifOptions and set its various properties including the Source property
Aspose.Imaging.ImageOptions.GifOptions gifOptions = new Aspose.Imaging.ImageOptions.GifOptions();
gifOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream);
//Create an instance of Image
using (Aspose.Imaging.RasterImage image = (Aspose.Imaging.RasterImage)Aspose.Imaging.Image.Create(gifOptions, 500, 500))
{
//Get the pixels of image by specifying the area as image boundary
Aspose.Imaging.Color[] pixels = image.LoadPixels(image.Bounds);
//Loop over the Array and sets color of alrenative indexed pixel
for (int index = 0; index < pixels.Length; index++)
{
if (index % 2 == 0)
{
//Set the indexed pixel color to yellow
pixels[index] = Aspose.Imaging.Color.Yellow;
}
else
{
//Set the indexed pixel color to blue
pixels[index] = Aspose.Imaging.Color.Blue;
}
}
//Apply the pixel changes to the image
image.SavePixels(image.Bounds, pixels);
// save all changes.
image.Save();
}
// Write MemoryStream to File
using (System.IO.FileStream fileStream = new System.IO.FileStream(@"C:\temp\output.gif", System.IO.FileMode.Create))
{
stream.WriteTo(fileStream);
}
}
StreamSource(Přívěs, bool)
Začíná nový příklad třídy Aspose.Imaging.Sources.StreamSource.
public StreamSource(Stream stream, bool disposeStream)
Parameters
stream
Stream
Průtok se otevře.
disposeStream
bool
Pokud je nastaven na “pravdivý”, proud bude vymazán.
Examples
Tento příklad ukazuje používání systému System.IO.Stream k vytvoření nového souboru snímku (typ JPEG)
//Creates an instance of JpegOptions and set its various properties
Aspose.Imaging.ImageOptions.JpegOptions jpegOptions = new Aspose.Imaging.ImageOptions.JpegOptions();
//Create an instance of System.IO.Stream
System.IO.Stream stream = new System.IO.FileStream(@"C:\temp\sample.jpeg", System.IO.FileMode.Create);
//Define the source property for the instance of JpegOptions
//Second boolean parameter determins if the Stream is disposed once get out of scope
jpegOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream, true);
//Creates an instance of Image and call Create method with JpegOptions as parameter to initialize the Image object
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(jpegOptions, 500, 500))
{
//do some image processing
}
Properties
DisposeStream
Obdrží hodnotu, která naznačuje, zda by proud měl být vypuštěn pokaždé, když je kontejner vypuštěn.
public bool DisposeStream { get; }
Hodnota nemovitosti
Stream
Dostane proud.
public Stream Stream { get; }
Hodnota nemovitosti
Methods
GetStreamContainer()
Dostanete proudový kontejner.
public override StreamContainer GetStreamContainer()
Returns
Přechodový kontejner.
Remarks
Použijte s opatrností. budete muset rozložit proudový kontejner po převzet.