Class DisposableObject

Class DisposableObject

Nombre del espacio: Aspose.Imaging Asamblea: Aspose.Imaging.dll (25.4.0)

Representa objetos disponibles.

public class DisposableObject : IDisposable

Inheritance

object DisposableObject

Derived

Brush ,y, CdrObject ,y, CmxContainer ,y, CmxPage ,y, DataStreamSupporter ,y, EmbeddedImage ,y, ImageOptionsBase ,y, MaskingResult ,y, StreamContainer ,y, StringFormat

Implements

IDisposable

Miembros heredados

object.GetType() ,y, object.MemberwiseClone() ,y, object.ToString() ,y, object.Equals(object?) ,y, object.Equals(object?, object?) ,y, object.ReferenceEquals(object?, object?) ,y, object.GetHashCode()

Constructors

DisposableObject()

public DisposableObject()

Properties

Disposed

Recibe un valor que indica si esta instancia está eliminada.

public bool Disposed { get; }

Valor de la propiedad

bool

Methods

Dispose()

Dispone de la instancia actual.

public void Dispose()

Examples

El siguiente ejemplo muestra cómo componer un mutlipage TIFF de imágenes de raster individuales.

Aspose.Imaging.ImageOptions.TiffOptions createTiffOptions = new Aspose.Imaging.ImageOptions.TiffOptions(Aspose.Imaging.FileFormats.Tiff.Enums.TiffExpectedFormat.Default);
                                                                                                     createTiffOptions.Source = new Aspose.Imaging.Sources.FileCreateSource("c:\\temp\\multipage.tif", false);
                                                                                                     createTiffOptions.Photometric = Aspose.Imaging.FileFormats.Tiff.Enums.TiffPhotometrics.Rgb;
                                                                                                     createTiffOptions.BitsPerSample = new ushort[] { 8, 8, 8 };

                                                                                                     using (Aspose.Imaging.FileFormats.Tiff.TiffImage tiffImage = (Aspose.Imaging.FileFormats.Tiff.TiffImage)Image.Create(createTiffOptions, 100, 100))
                                                                                                     {
                                                                                                         // This is Font and Brush for drawing text on individual frames.
                                                                                                         Aspose.Imaging.Font font = new Aspose.Imaging.Font("Arial", 64);
                                                                                                         Aspose.Imaging.Brushes.SolidBrush brush = new Aspose.Imaging.Brushes.SolidBrush(Aspose.Imaging.Color.White);

                                                                                                         // Create 5 frames
                                                                                                         for (int i = 1; i <= 5; i++)
                                                                                                         {
                                                                                                             Aspose.Imaging.ImageOptions.PngOptions createPngOptions = new Aspose.Imaging.ImageOptions.PngOptions();
                                                                                                             createPngOptions.Source = new Aspose.Imaging.Sources.StreamSource(new System.IO.MemoryStream());

                                                                                                             // Create a PNG image and draw the number of page on it.
                                                                                                             Aspose.Imaging.FileFormats.Png.PngImage pngImage = (Aspose.Imaging.FileFormats.Png.PngImage)Image.Create(createPngOptions, 100, 100);
                                                                                                             Aspose.Imaging.Graphics gr = new Aspose.Imaging.Graphics(pngImage);
                                                                                                             gr.DrawString(i.ToString(), font, brush, 10, 10);

                                                                                                             // Create a frame based on the PNG image.
                                                                                                             Aspose.Imaging.FileFormats.Tiff.TiffFrame frame = new Aspose.Imaging.FileFormats.Tiff.TiffFrame(pngImage);

                                                                                                             // Add the frame to the TIFF image.
                                                                                                             tiffImage.AddFrame(frame);
                                                                                                         }

                                                                                                         // The image was created with a single default frame. Let's remove it.
                                                                                                         Aspose.Imaging.FileFormats.Tiff.TiffFrame activeFrame = tiffImage.ActiveFrame;
                                                                                                         tiffImage.ActiveFrame = tiffImage.Frames[1];
                                                                                                         tiffImage.RemoveFrame(0);

                                                                                                         // Don't forget to dispose the frame if you won't add it to some other TiffImage
                                                                                                         activeFrame.Dispose();

                                                                                                         tiffImage.Save();
                                                                                                     }

~DisposableObject()

protected ~DisposableObject()

ReleaseManagedResources()

Asegúrese de que los recursos no gestionados no se liberan aquí, ya que pueden haber sido ya liberados.

protected virtual void ReleaseManagedResources()

ReleaseUnmanagedResources()

Asegúrese de que los recursos no gestionados no se liberan aquí, ya que pueden haber sido ya liberados.

protected virtual void ReleaseUnmanagedResources()

VerifyNotDisposed()

Verifica que la instancia actual no está dispuesta.

protected void VerifyNotDisposed()
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