Class Figure
nazivni prostor: Aspose.Imaging Sastav: Aspose.Imaging.dll (25.4.0)
Kontejner za oblikove.
[JsonObject(MemberSerialization.OptIn)]
public class Figure : ObjectWithBounds
Inheritance
object ← ObjectWithBounds ← Figure
naslijeđeni članovi
ObjectWithBounds.GetBounds(Matrix) , ObjectWithBounds.GetBounds(Matrix, Pen) , ObjectWithBounds.Transform(Matrix) , ObjectWithBounds.Equals(object) , ObjectWithBounds.GetHashCode() , ObjectWithBounds.Equals(ObjectWithBounds) , ObjectWithBounds.Bounds , object.GetType() , object.MemberwiseClone() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()
Examples
Ovi primjeri koriste razred GraphicsPath i Grafika kako bi stvorili i manipulirali figure na površini slike. Primjer stvara novu sliku (tipa tipa Tiff), očisti površinu i povlači staze uz pomoć razreda Grafika.
//Create an instance of FileStream
using (System.IO.FileStream stream = new System.IO.FileStream(@"C:\temp\output.tiff", System.IO.FileMode.Create))
{
//Create an instance of TiffOptions and set its various properties
Aspose.Imaging.ImageOptions.TiffOptions tiffOptions = new Aspose.Imaging.ImageOptions.TiffOptions(Imaging.FileFormats.Tiff.Enums.TiffExpectedFormat.Default);
//Set the source for the instance of ImageOptions
tiffOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(tiffOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Color.Wheat);
//Create an instance of GraphicsPath class
Aspose.Imaging.GraphicsPath graphicspath = new Aspose.Imaging.GraphicsPath();
//Create an instance of Figure class
Aspose.Imaging.Figure figure = new Aspose.Imaging.Figure();
//Add Shapes to Figure object
figure.AddShape(new Aspose.Imaging.Shapes.RectangleShape(new Aspose.Imaging.RectangleF(10f, 10f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.EllipseShape(new Aspose.Imaging.RectangleF(50f, 50f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.PieShape(new Aspose.Imaging.RectangleF(new Aspose.Imaging.PointF(250f, 250f), new Aspose.Imaging.SizeF(200f, 200f)), 0f, 45f));
//Add Figure object to GraphicsPath
graphicspath.AddFigure(figure);
//Draw path with Pen object of color Black
graphics.DrawPath(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Black, 2), graphicspath);
// save all changes.
image.Save();
}
}
Constructors
Figure()
Inicijalizira novi Aspose.Imaging.Figure primjerak.Konstruktor koji je potreban za JSON deserifikaciju.
public Figure()
Properties
Bounds
Pronađite ili postavite granice objekta.
public override RectangleF Bounds { get; }
Vrijednost nekretnina
IsClosed
Dobiva ili postavlja vrijednost koja ukazuje na to je li ta brojka zatvorena.prve i posljednje figure su kontinuirane oblike. u tom slučaju prva točka prve oblike bit ćepovezana ravnomjernom linijom od posljednje točke posljednje oblike.
public bool IsClosed { get; set; }
Vrijednost nekretnina
Segments
Dobivaju cijeli segment broja.
public ShapeSegment[] Segments { get; }
Vrijednost nekretnina
ShapeSegment []
Shapes
Dobivaju se oblike.
[JsonProperty]
public Shape[] Shapes { get; }
Vrijednost nekretnina
Shape []
Methods
AddShape(Shape)
Dodajte oblik u sliku.
public void AddShape(Shape shape)
Parameters
shape
Shape
Oblik koji treba dodati.
Examples
Ovi primjeri koriste razred GraphicsPath i Grafika kako bi stvorili i manipulirali figure na površini slike. Primjer stvara novu sliku (tipa tipa Tiff), očisti površinu i povlači staze uz pomoć razreda Grafika.
//Create an instance of FileStream
using (System.IO.FileStream stream = new System.IO.FileStream(@"C:\temp\output.tiff", System.IO.FileMode.Create))
{
//Create an instance of TiffOptions and set its various properties
Aspose.Imaging.ImageOptions.TiffOptions tiffOptions = new Aspose.Imaging.ImageOptions.TiffOptions(Imaging.FileFormats.Tiff.Enums.TiffExpectedFormat.Default);
//Set the source for the instance of ImageOptions
tiffOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(tiffOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Color.Wheat);
//Create an instance of GraphicsPath class
Aspose.Imaging.GraphicsPath graphicspath = new Aspose.Imaging.GraphicsPath();
//Create an instance of Figure class
Aspose.Imaging.Figure figure = new Aspose.Imaging.Figure();
//Add Shapes to Figure object
figure.AddShape(new Aspose.Imaging.Shapes.RectangleShape(new Aspose.Imaging.RectangleF(10f, 10f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.EllipseShape(new Aspose.Imaging.RectangleF(50f, 50f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.PieShape(new Aspose.Imaging.RectangleF(new Aspose.Imaging.PointF(250f, 250f), new Aspose.Imaging.SizeF(200f, 200f)), 0f, 45f));
//Add Figure object to GraphicsPath
graphicspath.AddFigure(figure);
//Draw path with Pen object of color Black
graphics.DrawPath(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Black, 2), graphicspath);
// save all changes.
image.Save();
}
}
Ovaj primjer stvara novu sliku i privlači razne oblike koristeći figure i GraphicsPath na površini slike
//Creates an instance of BmpOptions and set its various properties
Aspose.Imaging.ImageOptions.BmpOptions bmpOptions = new Aspose.Imaging.ImageOptions.BmpOptions();
bmpOptions.BitsPerPixel = 24;
//Create an instance of FileCreateSource and assign it as Source for the instance of BmpOptions
//Second Boolean parameter determines if the file to be created IsTemporal or not
bmpOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(@"c:\temp\output.bmp", false);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(bmpOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Color.Wheat);
//Create an instance of GraphicsPath class
Aspose.Imaging.GraphicsPath graphicspath = new Aspose.Imaging.GraphicsPath();
//Create an instance of Figure class
Aspose.Imaging.Figure figure1 = new Aspose.Imaging.Figure();
//Add Shape to Figure object
figure1.AddShape(new Aspose.Imaging.Shapes.EllipseShape(new RectangleF(50, 50, 300, 300)));
figure1.AddShape(new Aspose.Imaging.Shapes.PieShape(new Rectangle(new Point(110, 110), new Size(200, 200)), 0, 90));
//Create an instance of Figure class
Aspose.Imaging.Figure figure2 = new Aspose.Imaging.Figure();
//Add Shape to Figure object
figure2.AddShape(new Aspose.Imaging.Shapes.ArcShape(new Aspose.Imaging.RectangleF(10, 10, 300, 300), 0, 45));
figure2.AddShape(new Aspose.Imaging.Shapes.PolygonShape(new[] { new Aspose.Imaging.PointF(150, 10), new Aspose.Imaging.PointF(150, 200), new Aspose.Imaging.PointF(250, 300), new Aspose.Imaging.PointF(350, 400) }, true));
figure2.AddShape(new Aspose.Imaging.Shapes.RectangleShape(new Aspose.Imaging.RectangleF(new Aspose.Imaging.Point(250, 250), new Aspose.Imaging.Size(200, 200))));
//Add Figure object to GraphicsPath
graphicspath.AddFigures(new[] { figure1, figure2 });
//Draw path with Pen object of color Black
graphics.DrawPath(new Pen(Aspose.Imaging.Color.Black, 2), graphicspath);
// save all changes.
image.Save();
}
AddShapes(Shape[])
Dodajte niz oblika u sliku.
public void AddShapes(Shape[] shapes)
Parameters
shapes
Shape
[]
Oblike koje treba dodati.
Equals(Objekt)
Određuje je li određeni objekt jednak trenutnom predmetu.
public override bool Equals(object obj)
Parameters
obj
object
Sličan je predmet.
Returns
Rezultati jednakosti
GetBounds(Matrix)
Pronađite granice objekta.
public override RectangleF GetBounds(Matrix matrix)
Parameters
matrix
Matrix
Matrix koji se primjenjuje prije granica će se izračunati.
Returns
ograničenja predviđenog objekta.
GetBounds(Matrix i Pen)
Pronađite granice objekta.
public override RectangleF GetBounds(Matrix matrix, Pen pen)
Parameters
matrix
Matrix
Matrix koji se primjenjuje prije granica će se izračunati.
pen
Pen
Pen za korištenje za objekt.To može utjecati na veličinu ograničenja objekta.
Returns
ograničenja predviđenog objekta.
GetHashCode()
Služi kao default hash funkcija.
public override int GetHashCode()
Returns
Hash kod za trenutni objekt.
RemoveShape(Shape)
Ukloni oblik iz figure.
public void RemoveShape(Shape shape)
Parameters
shape
Shape
Oblik za uklanjanje.
RemoveShapes(Shape[])
Ukloni niz oblika iz figure.
public void RemoveShapes(Shape[] shapes)
Parameters
shapes
Shape
[]
Oblikovi su raspon za uklanjanje.
Reverse()
Povratak ove figure oblikuje red i oblikuje red točke.
public void Reverse()
Transform(Matrix)
Primjenjuje određenu transformaciju na obliku.
public override void Transform(Matrix transform)
Parameters
transform
Matrix
Promjena koja se primjenjuje.