Class Figure
Nama dari : Aspose.Imaging Pengumpulan: Aspose.Imaging.dll (25.5.0)
Kontainer untuk bentuk.
[JsonObject(MemberSerialization.OptIn)]
public class Figure : ObjectWithBoundsInheritance
object ← ObjectWithBounds ← Figure
anggota yang diwarisi
ObjectWithBounds.GetBounds(Matrix) , ObjectWithBounds.GetBounds(Matrix, Pen) , ObjectWithBounds.Transform(Matrix) , ObjectWithBounds.Equals(object) , ObjectWithBounds.GetHashCode() , ObjectWithBounds.Equals(ObjectWithBounds) , ObjectWithBounds.Bounds , object.GetType() , object.MemberwiseClone() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()
Examples
Contoh-contoh ini menggunakan GraphicsPath dan Graphics class untuk membuat dan memanipulasi Figur di permukaan Gambar. Contoh ini menciptakan Gambar baru (tiff), membersihkan permukaan dan menarik jalur dengan bantuan GraphicsPath class. Pada akhirnya metode DrawPath yang didedikasikan oleh Graphics class dipanggil untuk membuat jalur di permukaan.
//Create an instance of FileStream
using (System.IO.FileStream stream = new System.IO.FileStream(@"C:\temp\output.tiff", System.IO.FileMode.Create))
{
//Create an instance of TiffOptions and set its various properties
Aspose.Imaging.ImageOptions.TiffOptions tiffOptions = new Aspose.Imaging.ImageOptions.TiffOptions(Imaging.FileFormats.Tiff.Enums.TiffExpectedFormat.Default);
//Set the source for the instance of ImageOptions
tiffOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(tiffOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Color.Wheat);
//Create an instance of GraphicsPath class
Aspose.Imaging.GraphicsPath graphicspath = new Aspose.Imaging.GraphicsPath();
//Create an instance of Figure class
Aspose.Imaging.Figure figure = new Aspose.Imaging.Figure();
//Add Shapes to Figure object
figure.AddShape(new Aspose.Imaging.Shapes.RectangleShape(new Aspose.Imaging.RectangleF(10f, 10f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.EllipseShape(new Aspose.Imaging.RectangleF(50f, 50f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.PieShape(new Aspose.Imaging.RectangleF(new Aspose.Imaging.PointF(250f, 250f), new Aspose.Imaging.SizeF(200f, 200f)), 0f, 45f));
//Add Figure object to GraphicsPath
graphicspath.AddFigure(figure);
//Draw path with Pen object of color Black
graphics.DrawPath(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Black, 2), graphicspath);
// save all changes.
image.Save();
}
}Constructors
Figure()
Memulai instansi Aspose.Imaging.Figure yang baru.Konstruktor yang diperlukan untuk deserialisasi JSON.
public Figure()Properties
Bounds
Dapatkan atau menetapkan batas-batas objek.
public override RectangleF Bounds { get; }Nilai Properti
IsClosed
Dapatkan atau menetapkan nilai yang menunjukkan apakah angka ini ditutup. angka yang ditutup hanya akan membuat perbedaan jika angka tersebut ditutup.bentuk angka pertama dan terakhir adalah bentuk konstan. dalam hal ini, titik pertama dari bentuk pertama akan menjaditerhubung dengan garis lurus dari titik terakhir dari bentuk terakhir.
public bool IsClosed { get; set; }Nilai Properti
Segments
Dapatkan segmen angka secara keseluruhan.
public ShapeSegment[] Segments { get; }Nilai Properti
ShapeSegment [ ]
Shapes
Dapatkan bentuknya.
[JsonProperty]
public Shape[] Shapes { get; }Nilai Properti
Shape [ ]
Methods
AddShape(Shape)
Menambahkan bentuk ke angka.
public void AddShape(Shape shape)Parameters
shape Shape
Bentuk yang harus ditambahkan.
Examples
Contoh-contoh ini menggunakan GraphicsPath dan Graphics class untuk membuat dan memanipulasi Figur di permukaan Gambar. Contoh ini menciptakan Gambar baru (tiff), membersihkan permukaan dan menarik jalur dengan bantuan GraphicsPath class. Pada akhirnya metode DrawPath yang didedikasikan oleh Graphics class dipanggil untuk membuat jalur di permukaan.
//Create an instance of FileStream
using (System.IO.FileStream stream = new System.IO.FileStream(@"C:\temp\output.tiff", System.IO.FileMode.Create))
{
//Create an instance of TiffOptions and set its various properties
Aspose.Imaging.ImageOptions.TiffOptions tiffOptions = new Aspose.Imaging.ImageOptions.TiffOptions(Imaging.FileFormats.Tiff.Enums.TiffExpectedFormat.Default);
//Set the source for the instance of ImageOptions
tiffOptions.Source = new Aspose.Imaging.Sources.StreamSource(stream);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(tiffOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Color.Wheat);
//Create an instance of GraphicsPath class
Aspose.Imaging.GraphicsPath graphicspath = new Aspose.Imaging.GraphicsPath();
//Create an instance of Figure class
Aspose.Imaging.Figure figure = new Aspose.Imaging.Figure();
//Add Shapes to Figure object
figure.AddShape(new Aspose.Imaging.Shapes.RectangleShape(new Aspose.Imaging.RectangleF(10f, 10f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.EllipseShape(new Aspose.Imaging.RectangleF(50f, 50f, 300f, 300f)));
figure.AddShape(new Aspose.Imaging.Shapes.PieShape(new Aspose.Imaging.RectangleF(new Aspose.Imaging.PointF(250f, 250f), new Aspose.Imaging.SizeF(200f, 200f)), 0f, 45f));
//Add Figure object to GraphicsPath
graphicspath.AddFigure(figure);
//Draw path with Pen object of color Black
graphics.DrawPath(new Aspose.Imaging.Pen(Aspose.Imaging.Color.Black, 2), graphicspath);
// save all changes.
image.Save();
}
}Contoh ini menciptakan gambar baru dan menarik berbagai bentuk menggunakan Figur dan GraphicsPath pada permukaan gambar.
//Creates an instance of BmpOptions and set its various properties
Aspose.Imaging.ImageOptions.BmpOptions bmpOptions = new Aspose.Imaging.ImageOptions.BmpOptions();
bmpOptions.BitsPerPixel = 24;
//Create an instance of FileCreateSource and assign it as Source for the instance of BmpOptions
//Second Boolean parameter determines if the file to be created IsTemporal or not
bmpOptions.Source = new Aspose.Imaging.Sources.FileCreateSource(@"c:\temp\output.bmp", false);
//Create an instance of Image
using (Aspose.Imaging.Image image = Aspose.Imaging.Image.Create(bmpOptions, 500, 500))
{
//Create and initialize an instance of Graphics class
Aspose.Imaging.Graphics graphics = new Aspose.Imaging.Graphics(image);
//Clear Graphics surface
graphics.Clear(Color.Wheat);
//Create an instance of GraphicsPath class
Aspose.Imaging.GraphicsPath graphicspath = new Aspose.Imaging.GraphicsPath();
//Create an instance of Figure class
Aspose.Imaging.Figure figure1 = new Aspose.Imaging.Figure();
//Add Shape to Figure object
figure1.AddShape(new Aspose.Imaging.Shapes.EllipseShape(new RectangleF(50, 50, 300, 300)));
figure1.AddShape(new Aspose.Imaging.Shapes.PieShape(new Rectangle(new Point(110, 110), new Size(200, 200)), 0, 90));
//Create an instance of Figure class
Aspose.Imaging.Figure figure2 = new Aspose.Imaging.Figure();
//Add Shape to Figure object
figure2.AddShape(new Aspose.Imaging.Shapes.ArcShape(new Aspose.Imaging.RectangleF(10, 10, 300, 300), 0, 45));
figure2.AddShape(new Aspose.Imaging.Shapes.PolygonShape(new[] { new Aspose.Imaging.PointF(150, 10), new Aspose.Imaging.PointF(150, 200), new Aspose.Imaging.PointF(250, 300), new Aspose.Imaging.PointF(350, 400) }, true));
figure2.AddShape(new Aspose.Imaging.Shapes.RectangleShape(new Aspose.Imaging.RectangleF(new Aspose.Imaging.Point(250, 250), new Aspose.Imaging.Size(200, 200))));
//Add Figure object to GraphicsPath
graphicspath.AddFigures(new[] { figure1, figure2 });
//Draw path with Pen object of color Black
graphics.DrawPath(new Pen(Aspose.Imaging.Color.Black, 2), graphicspath);
// save all changes.
image.Save();
}AddShapes(Shape[])
Menambahkan berbagai bentuk ke angka.
public void AddShapes(Shape[] shapes)Parameters
shapes Shape
[ ]
Bentuk yang harus ditambahkan.
Equals(objek)
Menentukan apakah objek yang ditentukan sama dengan objek saat ini.
public override bool Equals(object obj)Parameters
obj object
objek yang dibandingkan.
Returns
Hasil dari Equals
GetBounds(Matrix)
Mendapatkan batas objek.
public override RectangleF GetBounds(Matrix matrix)Parameters
matrix Matrix
Matriks yang harus diterapkan sebelum batas akan dihitung.
Returns
batas-batas objek yang diperkirakan.
GetBounds(Matriks dan Pen)
Mendapatkan batas objek.
public override RectangleF GetBounds(Matrix matrix, Pen pen)Parameters
matrix Matrix
Matriks yang harus diterapkan sebelum batas akan dihitung.
pen Pen
Pen untuk digunakan untuk objek. ini dapat mempengaruhi ukuran batas objek.
Returns
batas-batas objek yang diperkirakan.
GetHashCode()
berfungsi sebagai fungsi hash default.
public override int GetHashCode()Returns
Kode hash untuk objek saat ini.
RemoveShape(Shape)
Menghilangkan bentuk dari angka.
public void RemoveShape(Shape shape)Parameters
shape Shape
Bentuk yang harus dihapus.
RemoveShapes(Shape[])
Menghapus berbagai bentuk dari angka.
public void RemoveShapes(Shape[] shapes)Parameters
shapes Shape
[ ]
Bentuk-bentuk yang harus dihapus.
Reverse()
Mengembalikan angka ini membentuk perintah dan membentuk perintah titik.
public void Reverse()Transform(Matrix)
Mengaplikasikan transformasi yang ditentukan pada bentuk.
public override void Transform(Matrix transform)Parameters
transform Matrix
transformasi untuk diterapkan.