Class EmfCreateBrushIndirect
Pôvodný názov: Aspose.Imaging.FileFormats.Emf.Emf.Records Zhromaždenie: Aspose.Imaging.dll (25.4.0)
Záznam EMR_CREATEBRUSHINDIRECT definuje logický brúsok pre grafické operácie.
public sealed class EmfCreateBrushIndirect : EmfObjectCreationRecordType
Inheritance
object ← MetaObject ← EmfRecord ← EmfObjectCreationRecordType ← EmfCreateBrushIndirect
Z dedičných členov
EmfRecord.Type , EmfRecord.Size , object.GetType() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()
Constructors
EmfCreateBrushIndirect(EmfRecord)
Initalizuje novú inštanciu Aspose.Imaging.FileFormats.Emf.EMF.Records. EmfCreateBrushIndirect triedy.
public EmfCreateBrushIndirect(EmfRecord source)
Parameters
source
EmfRecord
a zdrojom .
EmfCreateBrushIndirect()
Initalizuje novú inštanciu Aspose.Imaging.FileFormats.Emf.EMF.Records. EmfCreateBrushIndirect triedy.
public EmfCreateBrushIndirect()
Examples
Nasledujúci príklad ukazuje, ako nastaviť farbu pozadia pre EMF. V skutočnosti umiestňuje rektál farby pozadie pred kreslením všetkých ostatných objektov.
string dir = "c:\\aspose.imaging\\issues\\net\\3280\\";
string inputFilePath = dir + "image1.emf";
string outputFilePath = dir + "ChangeBackground_" + "image1.emf";
using (Aspose.Imaging.FileFormats.Emf.MetaImage image = (Aspose.Imaging.FileFormats.Emf.MetaImage)Aspose.Imaging.Image.Load(inputFilePath))
{
AddBackgroundRectangleEmf((Aspose.Imaging.FileFormats.Emf.EmfImage)image, Aspose.Imaging.Color.Blue);
image.Save(outputFilePath);
}
/// <summary>
/// Helper method to change EMF background.
/// </summary>
public static void AddBackgroundRectangleEmf(Aspose.Imaging.FileFormats.Emf.EmfImage image, Aspose.Imaging.Color color)
{
image.CacheData();
if (image.Records.Count < 1)
{
return;
}
//Set Rectangle
Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfRectangle rectangle = new Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfRectangle();
rectangle.Box = image.Header.EmfHeader.Bounds;
//Set Brush
Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfCreateBrushIndirect brush = new Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfCreateBrushIndirect();
brush.LogBrush = new Aspose.Imaging.FileFormats.Emf.Emf.Objects.EmfLogBrushEx();
brush.LogBrush.Argb32ColorRef = color.ToArgb();
// Object indexes start at 1; zero is reserved for references to the metafile itself, see
// https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-emf/e4fa4e63-9096-4cdc-b776-85e2a1e4e1f4
brush.IhBrush = 1;
//Select brush
Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfSelectObject selectObject = new Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfSelectObject();
selectObject.ObjectHandle = 1;
//Remove brush
Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfDeleteObject deleteObject = new Aspose.Imaging.FileFormats.Emf.Emf.Records.EmfDeleteObject();
deleteObject.ObjectHandle = 1;
//Add records
image.Records.Insert(1, brush);
image.Records.Insert(2, selectObject);
image.Records.Insert(3, rectangle);
image.Records.Insert(4, deleteObject);
}
Properties
IhBrush
Získať alebo nastaviť 32-bitový neoznačený integer, ktorý špecifikuje index logického brúsneho objektuv tabuľke objektov EMF (oddiel 3.1.1.1). tento index musí byť uložený tak, aby tento objekt mohol byťopätovne použitý alebo upravený.
public int IhBrush { get; set; }
Hodnota nehnuteľnosti
LogBrush
Získava alebo nastaví objekt LogBrushEx (oddiel 2.2.12) ktorý špecifikuje štýl, farbu avzor logického brúska. pole BrushStyle v tomto objekte musí byť BS_SOLID,BS_HATCHED alebo BZ_NULL.
public EmfLogBrushEx LogBrush { get; set; }