Class SVGFESpecularLightingElementBuilder

Class SVGFESpecularLightingElementBuilder

Název místa: Aspose.Svg.Builder Shromáždění: Aspose.SVG.dll (25.5.0)

Stavební třída pro vytvoření SVG ‘feSpecularLighting’ prvků, které aplikují spektrální osvětlovací efekty na obrázek.

[ComVisible(true)]
public class SVGFESpecularLightingElementBuilder : SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">, ISVGElementBuilder, IAttributeSetter, IDescriptiveElementBuilder, ICoreAttributeSetter, IPresentationAttributeSetter, ITransformAttributeSetter, IFilterPrimitiveInAttributeSetter, IFilterPrimitiveAttributeSetter, IRectAttributeSetter, IXYAttributeSetter, IXAttributeSetter, IYAttributeSetter, IWidthAttributeSetter, IHeightAttributeSetter

Inheritance

object SVGElementBuilder SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder=""> SVGFESpecularLightingElementBuilder

Implements

ISVGElementBuilder , IAttributeSetter , IDescriptiveElementBuilder , ICoreAttributeSetter , IPresentationAttributeSetter , ITransformAttributeSetter , IFilterPrimitiveInAttributeSetter , IFilterPrimitiveAttributeSetter , IRectAttributeSetter , IXYAttributeSetter , IXAttributeSetter , IYAttributeSetter , IWidthAttributeSetter , IHeightAttributeSetter

Dědiční členové

SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.AddScript(Action) , SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.WithFeDistantLight(Action) , SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.WithFePointLight(Action) , SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.WithFeSpotLight(Action) , SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.Build(Document) , SVGElementBuilder.Create(Document) , SVGElementBuilder.Build(Document) , SVGElementBuilder.Build(SVGFESpecularLightingElement) , SVGElementBuilder.BuildElement(Document) , SVGElementBuilder.Attribute(string, string) , SVGElementBuilder.Configurations , object.GetType() , object.MemberwiseClone() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()

Metody rozšíření

SVGBuilderExtensions.AddBuilder<svgfespecularlightingelementbuilder, telementbuilder="">(SVGFESpecularLightingElementBuilder, TElementBuilder) , SVGBuilderExtensions.AddDesc(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.AddMetadata<svgfespecularlightingelementbuilder, telement="">(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.AddTitle(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.AlignmentBaseline(SVGFESpecularLightingElementBuilder, AlignmentBaseline) , SVGBuilderExtensions.BaselineShift(SVGFESpecularLightingElementBuilder, BaseLineShift) , SVGBuilderExtensions.BaselineShift(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.Class(SVGFESpecularLightingElementBuilder, params string[]) , SVGBuilderExtensions.ClipPath(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.ClipRule(SVGFESpecularLightingElementBuilder, ClipRule) , SVGBuilderExtensions.Color(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.Color(SVGFESpecularLightingElementBuilder, Color) , SVGBuilderExtensions.ColorInterpolation(SVGFESpecularLightingElementBuilder, ColorInterpolation) , SVGBuilderExtensions.ColorInterpolationFilters(SVGFESpecularLightingElementBuilder, ColorInterpolation) , SVGBuilderExtensions.ColorProfile(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.ColorRendering(SVGFESpecularLightingElementBuilder, ColorRendering) , SVGBuilderExtensions.Cursor(SVGFESpecularLightingElementBuilder, Cursor) , SVGBuilderExtensions.Direction(SVGFESpecularLightingElementBuilder, TextDirection) , SVGBuilderExtensions.Display(SVGFESpecularLightingElementBuilder, DisplayType) , SVGBuilderExtensions.DominantBaseline(SVGFESpecularLightingElementBuilder, DominantBaseline) , SVGBuilderExtensions.Fill(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.Fill(SVGFESpecularLightingElementBuilder, Color) , SVGBuilderExtensions.Fill(SVGFESpecularLightingElementBuilder, Paint) , SVGBuilderExtensions.FillOpacity(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.FillRule(SVGFESpecularLightingElementBuilder, FillRule) , SVGBuilderExtensions.Filter(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.FloodColor(SVGFESpecularLightingElementBuilder, Color) , SVGBuilderExtensions.FloodColor(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.FloodOpacity(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.FontFamily(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.FontKerning(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.FontKerning(SVGFESpecularLightingElementBuilder, Kerning) , SVGBuilderExtensions.FontSize(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.FontSize(SVGFESpecularLightingElementBuilder, FontSize) , SVGBuilderExtensions.FontSizeAdjust(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.FontSizeAdjust(SVGFESpecularLightingElementBuilder,   ) , SVGBuilderExtensions.FontStretch(SVGFESpecularLightingElementBuilder, FontStretch) , SVGBuilderExtensions.FontStyle(SVGFESpecularLightingElementBuilder, FontStyle) , SVGBuilderExtensions.FontVariant(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.FontWeight(SVGFESpecularLightingElementBuilder, FontWeight) , SVGBuilderExtensions.GlyphOrientationVertical(SVGFESpecularLightingElementBuilder, TextOrientation) , SVGBuilderExtensions.Height(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.Id(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.ImageRendering(SVGFESpecularLightingElementBuilder, ImageRendering) , SVGBuilderExtensions.In(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.In(SVGFESpecularLightingElementBuilder, FilterInput) , SVGBuilderExtensions.Lang(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.LetterSpacing(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.LetterSpacing(SVGFESpecularLightingElementBuilder, Spacing) , SVGBuilderExtensions.LightingColor(SVGFESpecularLightingElementBuilder, Color) , SVGBuilderExtensions.LightingColor(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.MarkerEnd(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.MarkerEnd(SVGFESpecularLightingElementBuilder, MarkerPos) , SVGBuilderExtensions.MarkerMid(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.MarkerMid(SVGFESpecularLightingElementBuilder, MarkerPos) , SVGBuilderExtensions.MarkerStart(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.MarkerStart(SVGFESpecularLightingElementBuilder, MarkerPos) , SVGBuilderExtensions.Mask(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.Opacity(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.Overflow(SVGFESpecularLightingElementBuilder, Overflow) , SVGBuilderExtensions.PaintOrder(SVGFESpecularLightingElementBuilder, PaintOrder) , SVGBuilderExtensions.PointerEvents(SVGFESpecularLightingElementBuilder, PointerEvents) , SVGBuilderExtensions.Rect(SVGFESpecularLightingElementBuilder, double, double, double, double, LengthType) , SVGBuilderExtensions.Result(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.SetAttribute(SVGFESpecularLightingElementBuilder, string, string) , SVGBuilderExtensions.ShapeRendering(SVGFESpecularLightingElementBuilder, ShapeRendering) , SVGBuilderExtensions.StopColor(SVGFESpecularLightingElementBuilder, Color) , SVGBuilderExtensions.StopColor(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.StopOpacity(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.Stroke(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.Stroke(SVGFESpecularLightingElementBuilder, Color) , SVGBuilderExtensions.Stroke(SVGFESpecularLightingElementBuilder, Paint) , SVGBuilderExtensions.StrokeDashArray(SVGFESpecularLightingElementBuilder, params double[]) , SVGBuilderExtensions.StrokeDashArray(SVGFESpecularLightingElementBuilder, Dash) , SVGBuilderExtensions.StrokeDashoffset(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.StrokeLineCap(SVGFESpecularLightingElementBuilder, StrokeLineCap) , SVGBuilderExtensions.StrokeLineJoin(SVGFESpecularLightingElementBuilder, StrokeLineJoin) , SVGBuilderExtensions.StrokeMiterlimit(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.StrokeOpacity(SVGFESpecularLightingElementBuilder, double) , SVGBuilderExtensions.StrokeWidth(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.Style(SVGFESpecularLightingElementBuilder, Action) , SVGBuilderExtensions.Style(SVGFESpecularLightingElementBuilder, string) , SVGBuilderExtensions.Tabindex(SVGFESpecularLightingElementBuilder, int) , SVGBuilderExtensions.TextAnchor(SVGFESpecularLightingElementBuilder, TextAnchor) , SVGBuilderExtensions.TextDecoration(SVGFESpecularLightingElementBuilder, bool, bool, bool, bool) , SVGBuilderExtensions.TextOverflow(SVGFESpecularLightingElementBuilder, TextOverflow) , SVGBuilderExtensions.TextRendering(SVGFESpecularLightingElementBuilder, TextRendering) , SVGBuilderExtensions.Transform(SVGFESpecularLightingElementBuilder, Func<transformbuilder, transformbuilder="">) , SVGBuilderExtensions.UnicodeBidi(SVGFESpecularLightingElementBuilder, UnicodeBidi) , SVGBuilderExtensions.Visibility(SVGFESpecularLightingElementBuilder, Visibility) , SVGBuilderExtensions.WhiteSspace(SVGFESpecularLightingElementBuilder, WhiteSpace) , SVGBuilderExtensions.Width(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.WordSpacing(SVGFESpecularLightingElementBuilder, Spacing) , SVGBuilderExtensions.WordSpacing(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.WritingMode(SVGFESpecularLightingElementBuilder, WritingMode) , SVGBuilderExtensions.X(SVGFESpecularLightingElementBuilder, double, LengthType) , SVGBuilderExtensions.XmlSpace(SVGFESpecularLightingElementBuilder, XmlSpace) , SVGBuilderExtensions.Y(SVGFESpecularLightingElementBuilder, double, LengthType)

Constructors

Společnost SVGFESpecularLightingElementBuilder()

public SVGFESpecularLightingElementBuilder()

Methods

Create(Document)

Vytváří nový příklad SVGFESpecularLightingElement v uvedeném dokumentu.

protected override SVGFESpecularLightingElement Create(Document document)

Parameters

document Document

Dokument, ve kterém bude prvek vytvořen.

Returns

SVGFESpecularLightingElement

Nový světelný prvek.

KernelUnitLength(Dvojí nebo dvojí?)

Sestavuje atribut “kernelUnitLength”, který definuje délku jednotky konvulce.

public SVGFESpecularLightingElementBuilder KernelUnitLength(double dx, double? dy = null)

Parameters

dx double

X-komponent jádra jednotky délky, musí být pozitivní.

dy double ?

Y-komponent jádra jednotky délky, musí být pozitivní, pokud je poskytnuto.

Returns

SVGFESpecularLightingElementBuilder

Stávající stavební instance.

SpecularConstant(Dvojitý)

Sestavuje “specularConstant” atribut, který představuje spekulativní reflexní konstantu.

public SVGFESpecularLightingElementBuilder SpecularConstant(double specularConstant)

Parameters

specularConstant double

Spekulární konstantní hodnota musí být ne-negativní.

Returns

SVGFESpecularLightingElementBuilder

Stávající stavební instance.

SpecularExponent(Dvojitý)

Nastaví ‘specularExponent’ atribut, který kontroluje zaměření špekulárního zvýraznění.

public SVGFESpecularLightingElementBuilder SpecularExponent(double specularExponent)

Parameters

specularExponent double

Spekulární exponentní hodnota musí být v rozmezí od 1.0 do 128.0.

Returns

SVGFESpecularLightingElementBuilder

Stávající stavební instance.

SurfaceScale(Dvojitý)

Nastaví ‘surfaceScale’ atribut elementu feSpecularLighting, který definuje výšku povrchu pro výpočet osvětlení.

public SVGFESpecularLightingElementBuilder SurfaceScale(double value)

Parameters

value double

Povrchová škála hodnoty.

Returns

SVGFESpecularLightingElementBuilder

Stávající stavební instance.</transformbuilder,></svgfespecularlightingelementbuilder,></svgfespecularlightingelementbuilder,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,>

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