Class SVGFESpecularLightingElementBuilder

Class SVGFESpecularLightingElementBuilder

Nombre del espacio: Aspose.Svg.Builder Asamblea: Aspose.SVG.dll (25.5.0)

Clase de constructor para crear elementos SVG ‘feSpecularLighting’, que aplican efectos de iluminación especular a una imagen.

[ComVisible(true)]
public class SVGFESpecularLightingElementBuilder : SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">, ISVGElementBuilder, IAttributeSetter, IDescriptiveElementBuilder, ICoreAttributeSetter, IPresentationAttributeSetter, ITransformAttributeSetter, IFilterPrimitiveInAttributeSetter, IFilterPrimitiveAttributeSetter, IRectAttributeSetter, IXYAttributeSetter, IXAttributeSetter, IYAttributeSetter, IWidthAttributeSetter, IHeightAttributeSetter

Inheritance

object SVGElementBuilder SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder=""> SVGFESpecularLightingElementBuilder

Implements

ISVGElementBuilder ,y, IAttributeSetter ,y, IDescriptiveElementBuilder ,y, ICoreAttributeSetter ,y, IPresentationAttributeSetter ,y, ITransformAttributeSetter ,y, IFilterPrimitiveInAttributeSetter ,y, IFilterPrimitiveAttributeSetter ,y, IRectAttributeSetter ,y, IXYAttributeSetter ,y, IXAttributeSetter ,y, IYAttributeSetter ,y, IWidthAttributeSetter ,y, IHeightAttributeSetter

Miembros heredados

SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.AddScript(Action) ,y, SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.WithFeDistantLight(Action) ,y, SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.WithFePointLight(Action) ,y, SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.WithFeSpotLight(Action) ,y, SVGFEBaseLightingElementBuilder<svgfespecularlightingelement, svgfespecularlightingelementbuilder="">.Build(Document) ,y, SVGElementBuilder.Create(Document) ,y, SVGElementBuilder.Build(Document) ,y, SVGElementBuilder.Build(SVGFESpecularLightingElement) ,y, SVGElementBuilder.BuildElement(Document) ,y, SVGElementBuilder.Attribute(string, string) ,y, SVGElementBuilder.Configurations ,y, object.GetType() ,y, object.MemberwiseClone() ,y, object.ToString() ,y, object.Equals(object?) ,y, object.Equals(object?, object?) ,y, object.ReferenceEquals(object?, object?) ,y, object.GetHashCode()

Métodos de extensión

SVGBuilderExtensions.AddBuilder<svgfespecularlightingelementbuilder, telementbuilder="">(SVGFESpecularLightingElementBuilder, TElementBuilder) ,y, SVGBuilderExtensions.AddDesc(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.AddMetadata<svgfespecularlightingelementbuilder, telement="">(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.AddTitle(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.AlignmentBaseline(SVGFESpecularLightingElementBuilder, AlignmentBaseline) ,y, SVGBuilderExtensions.BaselineShift(SVGFESpecularLightingElementBuilder, BaseLineShift) ,y, SVGBuilderExtensions.BaselineShift(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.Class(SVGFESpecularLightingElementBuilder, params string[]) ,y, SVGBuilderExtensions.ClipPath(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.ClipRule(SVGFESpecularLightingElementBuilder, ClipRule) ,y, SVGBuilderExtensions.Color(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.Color(SVGFESpecularLightingElementBuilder, Color) ,y, SVGBuilderExtensions.ColorInterpolation(SVGFESpecularLightingElementBuilder, ColorInterpolation) ,y, SVGBuilderExtensions.ColorInterpolationFilters(SVGFESpecularLightingElementBuilder, ColorInterpolation) ,y, SVGBuilderExtensions.ColorProfile(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.ColorRendering(SVGFESpecularLightingElementBuilder, ColorRendering) ,y, SVGBuilderExtensions.Cursor(SVGFESpecularLightingElementBuilder, Cursor) ,y, SVGBuilderExtensions.Direction(SVGFESpecularLightingElementBuilder, TextDirection) ,y, SVGBuilderExtensions.Display(SVGFESpecularLightingElementBuilder, DisplayType) ,y, SVGBuilderExtensions.DominantBaseline(SVGFESpecularLightingElementBuilder, DominantBaseline) ,y, SVGBuilderExtensions.Fill(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.Fill(SVGFESpecularLightingElementBuilder, Color) ,y, SVGBuilderExtensions.Fill(SVGFESpecularLightingElementBuilder, Paint) ,y, SVGBuilderExtensions.FillOpacity(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.FillRule(SVGFESpecularLightingElementBuilder, FillRule) ,y, SVGBuilderExtensions.Filter(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.FloodColor(SVGFESpecularLightingElementBuilder, Color) ,y, SVGBuilderExtensions.FloodColor(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.FloodOpacity(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.FontFamily(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.FontKerning(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.FontKerning(SVGFESpecularLightingElementBuilder, Kerning) ,y, SVGBuilderExtensions.FontSize(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.FontSize(SVGFESpecularLightingElementBuilder, FontSize) ,y, SVGBuilderExtensions.FontSizeAdjust(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.FontSizeAdjust(SVGFESpecularLightingElementBuilder,   ) ,y, SVGBuilderExtensions.FontStretch(SVGFESpecularLightingElementBuilder, FontStretch) ,y, SVGBuilderExtensions.FontStyle(SVGFESpecularLightingElementBuilder, FontStyle) ,y, SVGBuilderExtensions.FontVariant(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.FontWeight(SVGFESpecularLightingElementBuilder, FontWeight) ,y, SVGBuilderExtensions.GlyphOrientationVertical(SVGFESpecularLightingElementBuilder, TextOrientation) ,y, SVGBuilderExtensions.Height(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.Id(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.ImageRendering(SVGFESpecularLightingElementBuilder, ImageRendering) ,y, SVGBuilderExtensions.In(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.In(SVGFESpecularLightingElementBuilder, FilterInput) ,y, SVGBuilderExtensions.Lang(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.LetterSpacing(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.LetterSpacing(SVGFESpecularLightingElementBuilder, Spacing) ,y, SVGBuilderExtensions.LightingColor(SVGFESpecularLightingElementBuilder, Color) ,y, SVGBuilderExtensions.LightingColor(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.MarkerEnd(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.MarkerEnd(SVGFESpecularLightingElementBuilder, MarkerPos) ,y, SVGBuilderExtensions.MarkerMid(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.MarkerMid(SVGFESpecularLightingElementBuilder, MarkerPos) ,y, SVGBuilderExtensions.MarkerStart(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.MarkerStart(SVGFESpecularLightingElementBuilder, MarkerPos) ,y, SVGBuilderExtensions.Mask(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.Opacity(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.Overflow(SVGFESpecularLightingElementBuilder, Overflow) ,y, SVGBuilderExtensions.PaintOrder(SVGFESpecularLightingElementBuilder, PaintOrder) ,y, SVGBuilderExtensions.PointerEvents(SVGFESpecularLightingElementBuilder, PointerEvents) ,y, SVGBuilderExtensions.Rect(SVGFESpecularLightingElementBuilder, double, double, double, double, LengthType) ,y, SVGBuilderExtensions.Result(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.SetAttribute(SVGFESpecularLightingElementBuilder, string, string) ,y, SVGBuilderExtensions.ShapeRendering(SVGFESpecularLightingElementBuilder, ShapeRendering) ,y, SVGBuilderExtensions.StopColor(SVGFESpecularLightingElementBuilder, Color) ,y, SVGBuilderExtensions.StopColor(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.StopOpacity(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.Stroke(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.Stroke(SVGFESpecularLightingElementBuilder, Color) ,y, SVGBuilderExtensions.Stroke(SVGFESpecularLightingElementBuilder, Paint) ,y, SVGBuilderExtensions.StrokeDashArray(SVGFESpecularLightingElementBuilder, params double[]) ,y, SVGBuilderExtensions.StrokeDashArray(SVGFESpecularLightingElementBuilder, Dash) ,y, SVGBuilderExtensions.StrokeDashoffset(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.StrokeLineCap(SVGFESpecularLightingElementBuilder, StrokeLineCap) ,y, SVGBuilderExtensions.StrokeLineJoin(SVGFESpecularLightingElementBuilder, StrokeLineJoin) ,y, SVGBuilderExtensions.StrokeMiterlimit(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.StrokeOpacity(SVGFESpecularLightingElementBuilder, double) ,y, SVGBuilderExtensions.StrokeWidth(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.Style(SVGFESpecularLightingElementBuilder, Action) ,y, SVGBuilderExtensions.Style(SVGFESpecularLightingElementBuilder, string) ,y, SVGBuilderExtensions.Tabindex(SVGFESpecularLightingElementBuilder, int) ,y, SVGBuilderExtensions.TextAnchor(SVGFESpecularLightingElementBuilder, TextAnchor) ,y, SVGBuilderExtensions.TextDecoration(SVGFESpecularLightingElementBuilder, bool, bool, bool, bool) ,y, SVGBuilderExtensions.TextOverflow(SVGFESpecularLightingElementBuilder, TextOverflow) ,y, SVGBuilderExtensions.TextRendering(SVGFESpecularLightingElementBuilder, TextRendering) ,y, SVGBuilderExtensions.Transform(SVGFESpecularLightingElementBuilder, Func<transformbuilder, transformbuilder="">) ,y, SVGBuilderExtensions.UnicodeBidi(SVGFESpecularLightingElementBuilder, UnicodeBidi) ,y, SVGBuilderExtensions.Visibility(SVGFESpecularLightingElementBuilder, Visibility) ,y, SVGBuilderExtensions.WhiteSspace(SVGFESpecularLightingElementBuilder, WhiteSpace) ,y, SVGBuilderExtensions.Width(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.WordSpacing(SVGFESpecularLightingElementBuilder, Spacing) ,y, SVGBuilderExtensions.WordSpacing(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.WritingMode(SVGFESpecularLightingElementBuilder, WritingMode) ,y, SVGBuilderExtensions.X(SVGFESpecularLightingElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.XmlSpace(SVGFESpecularLightingElementBuilder, XmlSpace) ,y, SVGBuilderExtensions.Y(SVGFESpecularLightingElementBuilder, double, LengthType)

Constructors

SiguienteLightingElementBuilder()

public SVGFESpecularLightingElementBuilder()

Methods

Create(Document)

Crea una nueva instancia de SVGFESpecularLightingElement en el documento especificado.

protected override SVGFESpecularLightingElement Create(Document document)

Parameters

document Document

El documento en el que se creará el elemento.

Returns

SVGFESpecularLightingElement

Un nuevo SVGFESpecularLightingElemento.

KernelUnitLength(¿Double o doble?)

Establece el atributo de ‘KernelUnitLength’, que define la longitud de la unidad de kernel de conversión.

public SVGFESpecularLightingElementBuilder KernelUnitLength(double dx, double? dy = null)

Parameters

dx double

El componente x de la unidad de núcleo debe ser positivo.

dy double ?

El componente y de la unidad del núcleo debe ser positivo si se proporciona.

Returns

SVGFESpecularLightingElementBuilder

La actual instancia del constructor.

SpecularConstant(doble)

Establece el atributo ‘specularConstant’, representando la constante de reflexión especular.

public SVGFESpecularLightingElementBuilder SpecularConstant(double specularConstant)

Parameters

specularConstant double

El valor constante especular debe ser no negativo.

Returns

SVGFESpecularLightingElementBuilder

La actual instancia del constructor.

SpecularExponent(doble)

Establece el atributo de ’especularExponente’, controlando el foco del destacamiento especular.

public SVGFESpecularLightingElementBuilder SpecularExponent(double specularExponent)

Parameters

specularExponent double

El valor de exposición especular, debe estar en el rango de 1.0 a 128.0.

Returns

SVGFESpecularLightingElementBuilder

La actual instancia del constructor.

SurfaceScale(doble)

Establece el atributo ‘surfaceScale’ del elemento feSpecularLighting, definiendo la altura de la superficie para el cálculo de iluminación.

public SVGFESpecularLightingElementBuilder SurfaceScale(double value)

Parameters

value double

Valor de la escala de superficie.

Returns

SVGFESpecularLightingElementBuilder

La actual instancia del constructor.</transformbuilder,></svgfespecularlightingelementbuilder,></svgfespecularlightingelementbuilder,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,></svgfespecularlightingelement,>

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