Class SVGFETurbulenceElementBuilder
Nombre del espacio: Aspose.Svg.Builder
Asamblea: Aspose.SVG.dll (25.5.0)
Clase de constructor para crear elementos SVG ‘feTurbulence’, que crean una imagen utilizando la función de turbulencia de Perlin.
Inheritance
object
←
SVGElementBuilder
←
SVGFETurbulenceElementBuilder
Implements
ISVGElementBuilder
,y,
IAttributeSetter
,y,
IBaseAnimationElementBuilder
,y,
IDescriptiveElementBuilder
,y,
ICoreAttributeSetter
,y,
IPresentationAttributeSetter
,y,
ITransformAttributeSetter
,y,
IFilterPrimitiveInAttributeSetter
,y,
IFilterPrimitiveAttributeSetter
,y,
IRectAttributeSetter
,y,
IXYAttributeSetter
,y,
IXAttributeSetter
,y,
IYAttributeSetter
,y,
IWidthAttributeSetter
,y,
IHeightAttributeSetter
Miembros heredados
SVGElementBuilder.Create(Document)
,y,
SVGElementBuilder.Build(Document)
,y,
SVGElementBuilder.Build(SVGFETurbulenceElement)
,y,
SVGElementBuilder.BuildElement(Document)
,y,
SVGElementBuilder.Attribute(string, string)
,y,
SVGElementBuilder.Configurations
,y,
object.GetType()
,y,
object.MemberwiseClone()
,y,
object.ToString()
,y,
object.Equals(object?)
,y,
object.Equals(object?, object?)
,y,
object.ReferenceEquals(object?, object?)
,y,
object.GetHashCode()
Métodos de extensión
SVGBuilderExtensions.AddAnimate(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.AddBuilder<svgfeturbulenceelementbuilder, telementbuilder="">(SVGFETurbulenceElementBuilder, TElementBuilder)
,y,
SVGBuilderExtensions.AddDesc(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.AddMetadata<svgfeturbulenceelementbuilder, telement="">(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.AddSet(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.AddTitle(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.AlignmentBaseline(SVGFETurbulenceElementBuilder, AlignmentBaseline)
,y,
SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, BaseLineShift)
,y,
SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.Class(SVGFETurbulenceElementBuilder, params string[])
,y,
SVGBuilderExtensions.ClipPath(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.ClipRule(SVGFETurbulenceElementBuilder, ClipRule)
,y,
SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Action)
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SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Color)
,y,
SVGBuilderExtensions.ColorInterpolation(SVGFETurbulenceElementBuilder, ColorInterpolation)
,y,
SVGBuilderExtensions.ColorInterpolationFilters(SVGFETurbulenceElementBuilder, ColorInterpolation)
,y,
SVGBuilderExtensions.ColorProfile(SVGFETurbulenceElementBuilder, string)
,y,
SVGBuilderExtensions.ColorRendering(SVGFETurbulenceElementBuilder, ColorRendering)
,y,
SVGBuilderExtensions.Cursor(SVGFETurbulenceElementBuilder, Cursor)
,y,
SVGBuilderExtensions.Direction(SVGFETurbulenceElementBuilder, TextDirection)
,y,
SVGBuilderExtensions.Display(SVGFETurbulenceElementBuilder, DisplayType)
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SVGBuilderExtensions.DominantBaseline(SVGFETurbulenceElementBuilder, DominantBaseline)
,y,
SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Color)
,y,
SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Paint)
,y,
SVGBuilderExtensions.FillOpacity(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.FillRule(SVGFETurbulenceElementBuilder, FillRule)
,y,
SVGBuilderExtensions.Filter(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Color)
,y,
SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Action)
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SVGBuilderExtensions.FloodOpacity(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.FontFamily(SVGFETurbulenceElementBuilder, string)
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SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, double, LengthType)
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SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, Kerning)
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SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, double, LengthType)
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SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, FontSize)
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SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, )
,y,
SVGBuilderExtensions.FontStretch(SVGFETurbulenceElementBuilder, FontStretch)
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SVGBuilderExtensions.FontStyle(SVGFETurbulenceElementBuilder, FontStyle)
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SVGBuilderExtensions.FontVariant(SVGFETurbulenceElementBuilder, string)
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SVGBuilderExtensions.FontWeight(SVGFETurbulenceElementBuilder, FontWeight)
,y,
SVGBuilderExtensions.GlyphOrientationVertical(SVGFETurbulenceElementBuilder, TextOrientation)
,y,
SVGBuilderExtensions.Height(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.Id(SVGFETurbulenceElementBuilder, string)
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SVGBuilderExtensions.ImageRendering(SVGFETurbulenceElementBuilder, ImageRendering)
,y,
SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, string)
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SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, FilterInput)
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SVGBuilderExtensions.Lang(SVGFETurbulenceElementBuilder, string)
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SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, Spacing)
,y,
SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Color)
,y,
SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, string)
,y,
SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, MarkerPos)
,y,
SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, string)
,y,
SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, MarkerPos)
,y,
SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, string)
,y,
SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, MarkerPos)
,y,
SVGBuilderExtensions.Mask(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.Opacity(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.Overflow(SVGFETurbulenceElementBuilder, Overflow)
,y,
SVGBuilderExtensions.PaintOrder(SVGFETurbulenceElementBuilder, PaintOrder)
,y,
SVGBuilderExtensions.PointerEvents(SVGFETurbulenceElementBuilder, PointerEvents)
,y,
SVGBuilderExtensions.Rect(SVGFETurbulenceElementBuilder, double, double, double, double, LengthType)
,y,
SVGBuilderExtensions.Result(SVGFETurbulenceElementBuilder, string)
,y,
SVGBuilderExtensions.SetAttribute(SVGFETurbulenceElementBuilder, string, string)
,y,
SVGBuilderExtensions.ShapeRendering(SVGFETurbulenceElementBuilder, ShapeRendering)
,y,
SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Color)
,y,
SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.StopOpacity(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Color)
,y,
SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Paint)
,y,
SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, params double[])
,y,
SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, Dash)
,y,
SVGBuilderExtensions.StrokeDashoffset(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.StrokeLineCap(SVGFETurbulenceElementBuilder, StrokeLineCap)
,y,
SVGBuilderExtensions.StrokeLineJoin(SVGFETurbulenceElementBuilder, StrokeLineJoin)
,y,
SVGBuilderExtensions.StrokeMiterlimit(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.StrokeOpacity(SVGFETurbulenceElementBuilder, double)
,y,
SVGBuilderExtensions.StrokeWidth(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, Action)
,y,
SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, string)
,y,
SVGBuilderExtensions.Tabindex(SVGFETurbulenceElementBuilder, int)
,y,
SVGBuilderExtensions.TextAnchor(SVGFETurbulenceElementBuilder, TextAnchor)
,y,
SVGBuilderExtensions.TextDecoration(SVGFETurbulenceElementBuilder, bool, bool, bool, bool)
,y,
SVGBuilderExtensions.TextOverflow(SVGFETurbulenceElementBuilder, TextOverflow)
,y,
SVGBuilderExtensions.TextRendering(SVGFETurbulenceElementBuilder, TextRendering)
,y,
SVGBuilderExtensions.Transform(SVGFETurbulenceElementBuilder, Func<transformbuilder, transformbuilder="">)
,y,
SVGBuilderExtensions.UnicodeBidi(SVGFETurbulenceElementBuilder, UnicodeBidi)
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SVGBuilderExtensions.Visibility(SVGFETurbulenceElementBuilder, Visibility)
,y,
SVGBuilderExtensions.WhiteSspace(SVGFETurbulenceElementBuilder, WhiteSpace)
,y,
SVGBuilderExtensions.Width(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, Spacing)
,y,
SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.WritingMode(SVGFETurbulenceElementBuilder, WritingMode)
,y,
SVGBuilderExtensions.X(SVGFETurbulenceElementBuilder, double, LengthType)
,y,
SVGBuilderExtensions.XmlSpace(SVGFETurbulenceElementBuilder, XmlSpace)
,y,
SVGBuilderExtensions.Y(SVGFETurbulenceElementBuilder, double, LengthType)
Constructors
SiguienteSignificaciónElementBuilder()
Methods
AddScript(Acción )
Añade una configuración del guión al elemento feTurbulence.
Parameters
configure
Action
&ylt;
SVGScriptElementBuilder
>
Un delegado que configura el SVGScriptElementBuilder.
Returns
SVGFETurbulenceElementBuilder
La actual instancia del constructor.
BaseFrequency(¿Double o doble?)
Establece la frecuencia de base para la función de turbulencia.
Parameters
baseFrequencyX
double
La frecuencia de base en la dirección X.
baseFrequencyY
double
?
La frecuencia de base en la dirección Y (opcional).
Returns
SVGFETurbulenceElementBuilder
La actual instancia del constructor.
Create(Document)
Crea una nueva instancia de SVGFETurbulenceElemento en el documento especificado.
Parameters
document
Document
El documento en el que se creará el elemento.
Returns
SVGFETurbulenceElement
Un nuevo elemento de SVGFETurbulence.
NumOctaves(Int)
Establece el número de octavos para la función de turbulencia.
Parameters
numOctaves
int
El número de octavos.
Returns
SVGFETurbulenceElementBuilder
La actual instancia del constructor.
Seed(doble)
Coloca la semilla para el generador de números aleatorios utilizado por la función de turbulencia.
Parameters
seed
double
El valor de la semilla.
Returns
SVGFETurbulenceElementBuilder
La actual instancia del constructor.
StitchTiles(StitchTiles)
Establece la opción de los tapones para la función de turbulencia.
Parameters
stitchTiles
StitchTiles
El sello se pone en pie.
Returns
SVGFETurbulenceElementBuilder
La actual instancia del constructor.
Type(TurbulenceType)
Establece el tipo de turbulencia (ruido fractal o turbolencia).
Parameters
type
TurbulenceType
El tipo de turbulencia.
Returns
SVGFETurbulenceElementBuilder
La actual instancia del constructor.</transformbuilder,></svgfeturbulenceelementbuilder,></svgfeturbulenceelementbuilder,>