Class SVGFETurbulenceElementBuilder

Class SVGFETurbulenceElementBuilder

Nombre del espacio: Aspose.Svg.Builder Asamblea: Aspose.SVG.dll (25.5.0)

Clase de constructor para crear elementos SVG ‘feTurbulence’, que crean una imagen utilizando la función de turbulencia de Perlin.

[ComVisible(true)]
public class SVGFETurbulenceElementBuilder : SVGElementBuilder<svgfeturbulenceelement>, ISVGElementBuilder, IAttributeSetter, IBaseAnimationElementBuilder, IDescriptiveElementBuilder, ICoreAttributeSetter, IPresentationAttributeSetter, ITransformAttributeSetter, IFilterPrimitiveInAttributeSetter, IFilterPrimitiveAttributeSetter, IRectAttributeSetter, IXYAttributeSetter, IXAttributeSetter, IYAttributeSetter, IWidthAttributeSetter, IHeightAttributeSetter

Inheritance

object SVGElementBuilder SVGFETurbulenceElementBuilder

Implements

ISVGElementBuilder ,y, IAttributeSetter ,y, IBaseAnimationElementBuilder ,y, IDescriptiveElementBuilder ,y, ICoreAttributeSetter ,y, IPresentationAttributeSetter ,y, ITransformAttributeSetter ,y, IFilterPrimitiveInAttributeSetter ,y, IFilterPrimitiveAttributeSetter ,y, IRectAttributeSetter ,y, IXYAttributeSetter ,y, IXAttributeSetter ,y, IYAttributeSetter ,y, IWidthAttributeSetter ,y, IHeightAttributeSetter

Miembros heredados

SVGElementBuilder.Create(Document) ,y, SVGElementBuilder.Build(Document) ,y, SVGElementBuilder.Build(SVGFETurbulenceElement) ,y, SVGElementBuilder.BuildElement(Document) ,y, SVGElementBuilder.Attribute(string, string) ,y, SVGElementBuilder.Configurations ,y, object.GetType() ,y, object.MemberwiseClone() ,y, object.ToString() ,y, object.Equals(object?) ,y, object.Equals(object?, object?) ,y, object.ReferenceEquals(object?, object?) ,y, object.GetHashCode()

Métodos de extensión

SVGBuilderExtensions.AddAnimate(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.AddBuilder<svgfeturbulenceelementbuilder, telementbuilder="">(SVGFETurbulenceElementBuilder, TElementBuilder) ,y, SVGBuilderExtensions.AddDesc(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.AddMetadata<svgfeturbulenceelementbuilder, telement="">(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.AddSet(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.AddTitle(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.AlignmentBaseline(SVGFETurbulenceElementBuilder, AlignmentBaseline) ,y, SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, BaseLineShift) ,y, SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.Class(SVGFETurbulenceElementBuilder, params string[]) ,y, SVGBuilderExtensions.ClipPath(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.ClipRule(SVGFETurbulenceElementBuilder, ClipRule) ,y, SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Color) ,y, SVGBuilderExtensions.ColorInterpolation(SVGFETurbulenceElementBuilder, ColorInterpolation) ,y, SVGBuilderExtensions.ColorInterpolationFilters(SVGFETurbulenceElementBuilder, ColorInterpolation) ,y, SVGBuilderExtensions.ColorProfile(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.ColorRendering(SVGFETurbulenceElementBuilder, ColorRendering) ,y, SVGBuilderExtensions.Cursor(SVGFETurbulenceElementBuilder, Cursor) ,y, SVGBuilderExtensions.Direction(SVGFETurbulenceElementBuilder, TextDirection) ,y, SVGBuilderExtensions.Display(SVGFETurbulenceElementBuilder, DisplayType) ,y, SVGBuilderExtensions.DominantBaseline(SVGFETurbulenceElementBuilder, DominantBaseline) ,y, SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Color) ,y, SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Paint) ,y, SVGBuilderExtensions.FillOpacity(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.FillRule(SVGFETurbulenceElementBuilder, FillRule) ,y, SVGBuilderExtensions.Filter(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Color) ,y, SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.FloodOpacity(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.FontFamily(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, Kerning) ,y, SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, FontSize) ,y, SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder,   ) ,y, SVGBuilderExtensions.FontStretch(SVGFETurbulenceElementBuilder, FontStretch) ,y, SVGBuilderExtensions.FontStyle(SVGFETurbulenceElementBuilder, FontStyle) ,y, SVGBuilderExtensions.FontVariant(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.FontWeight(SVGFETurbulenceElementBuilder, FontWeight) ,y, SVGBuilderExtensions.GlyphOrientationVertical(SVGFETurbulenceElementBuilder, TextOrientation) ,y, SVGBuilderExtensions.Height(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.Id(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.ImageRendering(SVGFETurbulenceElementBuilder, ImageRendering) ,y, SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, FilterInput) ,y, SVGBuilderExtensions.Lang(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, Spacing) ,y, SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Color) ,y, SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, MarkerPos) ,y, SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, MarkerPos) ,y, SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, MarkerPos) ,y, SVGBuilderExtensions.Mask(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.Opacity(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.Overflow(SVGFETurbulenceElementBuilder, Overflow) ,y, SVGBuilderExtensions.PaintOrder(SVGFETurbulenceElementBuilder, PaintOrder) ,y, SVGBuilderExtensions.PointerEvents(SVGFETurbulenceElementBuilder, PointerEvents) ,y, SVGBuilderExtensions.Rect(SVGFETurbulenceElementBuilder, double, double, double, double, LengthType) ,y, SVGBuilderExtensions.Result(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.SetAttribute(SVGFETurbulenceElementBuilder, string, string) ,y, SVGBuilderExtensions.ShapeRendering(SVGFETurbulenceElementBuilder, ShapeRendering) ,y, SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Color) ,y, SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.StopOpacity(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Color) ,y, SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Paint) ,y, SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, params double[]) ,y, SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, Dash) ,y, SVGBuilderExtensions.StrokeDashoffset(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.StrokeLineCap(SVGFETurbulenceElementBuilder, StrokeLineCap) ,y, SVGBuilderExtensions.StrokeLineJoin(SVGFETurbulenceElementBuilder, StrokeLineJoin) ,y, SVGBuilderExtensions.StrokeMiterlimit(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.StrokeOpacity(SVGFETurbulenceElementBuilder, double) ,y, SVGBuilderExtensions.StrokeWidth(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, Action) ,y, SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, string) ,y, SVGBuilderExtensions.Tabindex(SVGFETurbulenceElementBuilder, int) ,y, SVGBuilderExtensions.TextAnchor(SVGFETurbulenceElementBuilder, TextAnchor) ,y, SVGBuilderExtensions.TextDecoration(SVGFETurbulenceElementBuilder, bool, bool, bool, bool) ,y, SVGBuilderExtensions.TextOverflow(SVGFETurbulenceElementBuilder, TextOverflow) ,y, SVGBuilderExtensions.TextRendering(SVGFETurbulenceElementBuilder, TextRendering) ,y, SVGBuilderExtensions.Transform(SVGFETurbulenceElementBuilder, Func<transformbuilder, transformbuilder="">) ,y, SVGBuilderExtensions.UnicodeBidi(SVGFETurbulenceElementBuilder, UnicodeBidi) ,y, SVGBuilderExtensions.Visibility(SVGFETurbulenceElementBuilder, Visibility) ,y, SVGBuilderExtensions.WhiteSspace(SVGFETurbulenceElementBuilder, WhiteSpace) ,y, SVGBuilderExtensions.Width(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, Spacing) ,y, SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.WritingMode(SVGFETurbulenceElementBuilder, WritingMode) ,y, SVGBuilderExtensions.X(SVGFETurbulenceElementBuilder, double, LengthType) ,y, SVGBuilderExtensions.XmlSpace(SVGFETurbulenceElementBuilder, XmlSpace) ,y, SVGBuilderExtensions.Y(SVGFETurbulenceElementBuilder, double, LengthType)

Constructors

SiguienteSignificaciónElementBuilder()

public SVGFETurbulenceElementBuilder()

Methods

AddScript(Acción )

Añade una configuración del guión al elemento feTurbulence.

public SVGFETurbulenceElementBuilder AddScript(Action<svgscriptelementbuilder> configure)

Parameters

configure Action &ylt; SVGScriptElementBuilder >

Un delegado que configura el SVGScriptElementBuilder.

Returns

SVGFETurbulenceElementBuilder

La actual instancia del constructor.

BaseFrequency(¿Double o doble?)

Establece la frecuencia de base para la función de turbulencia.

public SVGFETurbulenceElementBuilder BaseFrequency(double baseFrequencyX, double? baseFrequencyY = null)

Parameters

baseFrequencyX double

La frecuencia de base en la dirección X.

baseFrequencyY double ?

La frecuencia de base en la dirección Y (opcional).

Returns

SVGFETurbulenceElementBuilder

La actual instancia del constructor.

Create(Document)

Crea una nueva instancia de SVGFETurbulenceElemento en el documento especificado.

protected override SVGFETurbulenceElement Create(Document document)

Parameters

document Document

El documento en el que se creará el elemento.

Returns

SVGFETurbulenceElement

Un nuevo elemento de SVGFETurbulence.

NumOctaves(Int)

Establece el número de octavos para la función de turbulencia.

public SVGFETurbulenceElementBuilder NumOctaves(int numOctaves)

Parameters

numOctaves int

El número de octavos.

Returns

SVGFETurbulenceElementBuilder

La actual instancia del constructor.

Seed(doble)

Coloca la semilla para el generador de números aleatorios utilizado por la función de turbulencia.

public SVGFETurbulenceElementBuilder Seed(double seed)

Parameters

seed double

El valor de la semilla.

Returns

SVGFETurbulenceElementBuilder

La actual instancia del constructor.

StitchTiles(StitchTiles)

Establece la opción de los tapones para la función de turbulencia.

public SVGFETurbulenceElementBuilder StitchTiles(StitchTiles stitchTiles)

Parameters

stitchTiles StitchTiles

El sello se pone en pie.

Returns

SVGFETurbulenceElementBuilder

La actual instancia del constructor.

Type(TurbulenceType)

Establece el tipo de turbulencia (ruido fractal o turbolencia).

public SVGFETurbulenceElementBuilder Type(TurbulenceType type)

Parameters

type TurbulenceType

El tipo de turbulencia.

Returns

SVGFETurbulenceElementBuilder

La actual instancia del constructor.</transformbuilder,></svgfeturbulenceelementbuilder,></svgfeturbulenceelementbuilder,>

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