Class SVGFEDiffuseLightingElementBuilder
이름 공간 : Aspose.Svg.Builder
모임: Aspose.SVG.dll (25.5.0)
SVG ‘feDiffuseLighting’ 요소를 만들기위한 건축 클래스, 스위그 필터에서 사용하여 분산 조명 효과를 적용합니다.
Inheritance
object
←
SVGElementBuilder
←
SVGFEBaseLightingElementBuilder<svgfediffuselightingelement, svgfediffuselightingelementbuilder="">
←
SVGFEDiffuseLightingElementBuilder
Implements
ISVGElementBuilder
,
IAttributeSetter
,
IDescriptiveElementBuilder
,
ICoreAttributeSetter
,
IPresentationAttributeSetter
,
ITransformAttributeSetter
,
IFilterPrimitiveInAttributeSetter
,
IFilterPrimitiveAttributeSetter
,
IRectAttributeSetter
,
IXYAttributeSetter
,
IXAttributeSetter
,
IYAttributeSetter
,
IWidthAttributeSetter
,
IHeightAttributeSetter
상속 회원들
SVGFEBaseLightingElementBuilder<svgfediffuselightingelement, svgfediffuselightingelementbuilder="">.AddScript(Action)
,
SVGFEBaseLightingElementBuilder<svgfediffuselightingelement, svgfediffuselightingelementbuilder="">.WithFeDistantLight(Action)
,
SVGFEBaseLightingElementBuilder<svgfediffuselightingelement, svgfediffuselightingelementbuilder="">.WithFePointLight(Action)
,
SVGFEBaseLightingElementBuilder<svgfediffuselightingelement, svgfediffuselightingelementbuilder="">.WithFeSpotLight(Action)
,
SVGFEBaseLightingElementBuilder<svgfediffuselightingelement, svgfediffuselightingelementbuilder="">.Build(Document)
,
SVGElementBuilder.Create(Document)
,
SVGElementBuilder.Build(Document)
,
SVGElementBuilder.Build(SVGFEDiffuseLightingElement)
,
SVGElementBuilder.BuildElement(Document)
,
SVGElementBuilder.Attribute(string, string)
,
SVGElementBuilder.Configurations
,
object.GetType()
,
object.MemberwiseClone()
,
object.ToString()
,
object.Equals(object?)
,
object.Equals(object?, object?)
,
object.ReferenceEquals(object?, object?)
,
object.GetHashCode()
확장 방법
SVGBuilderExtensions.AddBuilder<svgfediffuselightingelementbuilder, telementbuilder="">(SVGFEDiffuseLightingElementBuilder, TElementBuilder)
,
SVGBuilderExtensions.AddDesc(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.AddMetadata<svgfediffuselightingelementbuilder, telement="">(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.AddTitle(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.AlignmentBaseline(SVGFEDiffuseLightingElementBuilder, AlignmentBaseline)
,
SVGBuilderExtensions.BaselineShift(SVGFEDiffuseLightingElementBuilder, BaseLineShift)
,
SVGBuilderExtensions.BaselineShift(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.Class(SVGFEDiffuseLightingElementBuilder, params string[])
,
SVGBuilderExtensions.ClipPath(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.ClipRule(SVGFEDiffuseLightingElementBuilder, ClipRule)
,
SVGBuilderExtensions.Color(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.Color(SVGFEDiffuseLightingElementBuilder, Color)
,
SVGBuilderExtensions.ColorInterpolation(SVGFEDiffuseLightingElementBuilder, ColorInterpolation)
,
SVGBuilderExtensions.ColorInterpolationFilters(SVGFEDiffuseLightingElementBuilder, ColorInterpolation)
,
SVGBuilderExtensions.ColorProfile(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.ColorRendering(SVGFEDiffuseLightingElementBuilder, ColorRendering)
,
SVGBuilderExtensions.Cursor(SVGFEDiffuseLightingElementBuilder, Cursor)
,
SVGBuilderExtensions.Direction(SVGFEDiffuseLightingElementBuilder, TextDirection)
,
SVGBuilderExtensions.Display(SVGFEDiffuseLightingElementBuilder, DisplayType)
,
SVGBuilderExtensions.DominantBaseline(SVGFEDiffuseLightingElementBuilder, DominantBaseline)
,
SVGBuilderExtensions.Fill(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.Fill(SVGFEDiffuseLightingElementBuilder, Color)
,
SVGBuilderExtensions.Fill(SVGFEDiffuseLightingElementBuilder, Paint)
,
SVGBuilderExtensions.FillOpacity(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.FillRule(SVGFEDiffuseLightingElementBuilder, FillRule)
,
SVGBuilderExtensions.Filter(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.FloodColor(SVGFEDiffuseLightingElementBuilder, Color)
,
SVGBuilderExtensions.FloodColor(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.FloodOpacity(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.FontFamily(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.FontKerning(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.FontKerning(SVGFEDiffuseLightingElementBuilder, Kerning)
,
SVGBuilderExtensions.FontSize(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.FontSize(SVGFEDiffuseLightingElementBuilder, FontSize)
,
SVGBuilderExtensions.FontSizeAdjust(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.FontSizeAdjust(SVGFEDiffuseLightingElementBuilder, )
,
SVGBuilderExtensions.FontStretch(SVGFEDiffuseLightingElementBuilder, FontStretch)
,
SVGBuilderExtensions.FontStyle(SVGFEDiffuseLightingElementBuilder, FontStyle)
,
SVGBuilderExtensions.FontVariant(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.FontWeight(SVGFEDiffuseLightingElementBuilder, FontWeight)
,
SVGBuilderExtensions.GlyphOrientationVertical(SVGFEDiffuseLightingElementBuilder, TextOrientation)
,
SVGBuilderExtensions.Height(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.Id(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.ImageRendering(SVGFEDiffuseLightingElementBuilder, ImageRendering)
,
SVGBuilderExtensions.In(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.In(SVGFEDiffuseLightingElementBuilder, FilterInput)
,
SVGBuilderExtensions.Lang(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.LetterSpacing(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.LetterSpacing(SVGFEDiffuseLightingElementBuilder, Spacing)
,
SVGBuilderExtensions.LightingColor(SVGFEDiffuseLightingElementBuilder, Color)
,
SVGBuilderExtensions.LightingColor(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.MarkerEnd(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.MarkerEnd(SVGFEDiffuseLightingElementBuilder, MarkerPos)
,
SVGBuilderExtensions.MarkerMid(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.MarkerMid(SVGFEDiffuseLightingElementBuilder, MarkerPos)
,
SVGBuilderExtensions.MarkerStart(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.MarkerStart(SVGFEDiffuseLightingElementBuilder, MarkerPos)
,
SVGBuilderExtensions.Mask(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.Opacity(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.Overflow(SVGFEDiffuseLightingElementBuilder, Overflow)
,
SVGBuilderExtensions.PaintOrder(SVGFEDiffuseLightingElementBuilder, PaintOrder)
,
SVGBuilderExtensions.PointerEvents(SVGFEDiffuseLightingElementBuilder, PointerEvents)
,
SVGBuilderExtensions.Rect(SVGFEDiffuseLightingElementBuilder, double, double, double, double, LengthType)
,
SVGBuilderExtensions.Result(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.SetAttribute(SVGFEDiffuseLightingElementBuilder, string, string)
,
SVGBuilderExtensions.ShapeRendering(SVGFEDiffuseLightingElementBuilder, ShapeRendering)
,
SVGBuilderExtensions.StopColor(SVGFEDiffuseLightingElementBuilder, Color)
,
SVGBuilderExtensions.StopColor(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.StopOpacity(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.Stroke(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.Stroke(SVGFEDiffuseLightingElementBuilder, Color)
,
SVGBuilderExtensions.Stroke(SVGFEDiffuseLightingElementBuilder, Paint)
,
SVGBuilderExtensions.StrokeDashArray(SVGFEDiffuseLightingElementBuilder, params double[])
,
SVGBuilderExtensions.StrokeDashArray(SVGFEDiffuseLightingElementBuilder, Dash)
,
SVGBuilderExtensions.StrokeDashoffset(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.StrokeLineCap(SVGFEDiffuseLightingElementBuilder, StrokeLineCap)
,
SVGBuilderExtensions.StrokeLineJoin(SVGFEDiffuseLightingElementBuilder, StrokeLineJoin)
,
SVGBuilderExtensions.StrokeMiterlimit(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.StrokeOpacity(SVGFEDiffuseLightingElementBuilder, double)
,
SVGBuilderExtensions.StrokeWidth(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.Style(SVGFEDiffuseLightingElementBuilder, Action)
,
SVGBuilderExtensions.Style(SVGFEDiffuseLightingElementBuilder, string)
,
SVGBuilderExtensions.Tabindex(SVGFEDiffuseLightingElementBuilder, int)
,
SVGBuilderExtensions.TextAnchor(SVGFEDiffuseLightingElementBuilder, TextAnchor)
,
SVGBuilderExtensions.TextDecoration(SVGFEDiffuseLightingElementBuilder, bool, bool, bool, bool)
,
SVGBuilderExtensions.TextOverflow(SVGFEDiffuseLightingElementBuilder, TextOverflow)
,
SVGBuilderExtensions.TextRendering(SVGFEDiffuseLightingElementBuilder, TextRendering)
,
SVGBuilderExtensions.Transform(SVGFEDiffuseLightingElementBuilder, Func<transformbuilder, transformbuilder="">)
,
SVGBuilderExtensions.UnicodeBidi(SVGFEDiffuseLightingElementBuilder, UnicodeBidi)
,
SVGBuilderExtensions.Visibility(SVGFEDiffuseLightingElementBuilder, Visibility)
,
SVGBuilderExtensions.WhiteSspace(SVGFEDiffuseLightingElementBuilder, WhiteSpace)
,
SVGBuilderExtensions.Width(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.WordSpacing(SVGFEDiffuseLightingElementBuilder, Spacing)
,
SVGBuilderExtensions.WordSpacing(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.WritingMode(SVGFEDiffuseLightingElementBuilder, WritingMode)
,
SVGBuilderExtensions.X(SVGFEDiffuseLightingElementBuilder, double, LengthType)
,
SVGBuilderExtensions.XmlSpace(SVGFEDiffuseLightingElementBuilder, XmlSpace)
,
SVGBuilderExtensions.Y(SVGFEDiffuseLightingElementBuilder, double, LengthType)
Constructors
스위스 녹음기사용자()
Methods
Create(Document)
지정된 문서에서 SVGFEDiffuseLightingElement의 새로운 예를 만듭니다.
Parameters
document
Document
요소가 생성되는 문서입니다.
Returns
SVGFEDiffuseLightingElement
새로 만들어진 빛의 흐름.
DiffuseConstant(듀얼)
feDiffuseLighting 요소의 ‘diffusConstant’ 속성을 설정합니다.
Parameters
value
double
빛의 기여를 결정하는 데 사용되는 일정.
Returns
SVGFEDiffuseLightingElementBuilder
현재 건축가의 경우.
KernelUnitLength(이중 또는 두 배?)
feDiffuseLighting 요소의 ‘KernelUnitLength’ 속성을 설정합니다.
Parameters
dx
double
핵 단위의 X 구성 요소 길이.
dy
double
?
핵 단위의 Y 구성 요소 길이. 제공되지 않으면 dx와 동일하다고 가정합니다.
Returns
SVGFEDiffuseLightingElementBuilder
현재 건축가의 경우.
SurfaceScale(듀얼)
feDiffuseLighting 요소의 ‘surfaceScale’ 속성을 설정합니다.
Parameters
value
double
조명 계산을위한 표면의 높이.
Returns
SVGFEDiffuseLightingElementBuilder
현재 건축가의 경우.</transformbuilder,></svgfediffuselightingelementbuilder,></svgfediffuselightingelementbuilder,></svgfediffuselightingelement,></svgfediffuselightingelement,></svgfediffuselightingelement,></svgfediffuselightingelement,></svgfediffuselightingelement,></svgfediffuselightingelement,></svgfediffuselightingelement,>