Class SVGFETurbulenceElementBuilder
Nazwa przestrzeń: Aspose.Svg.Builder
Zgromadzenie: Aspose.SVG.dll (25.5.0)
Klasa budowlana do tworzenia elementów SVG “feTurbulence”, które tworzą obraz za pomocą funkcji turbulencji Perlina.
Inheritance
object
←
SVGElementBuilder
←
SVGFETurbulenceElementBuilder
Implements
ISVGElementBuilder
,
IAttributeSetter
,
IBaseAnimationElementBuilder
,
IDescriptiveElementBuilder
,
ICoreAttributeSetter
,
IPresentationAttributeSetter
,
ITransformAttributeSetter
,
IFilterPrimitiveInAttributeSetter
,
IFilterPrimitiveAttributeSetter
,
IRectAttributeSetter
,
IXYAttributeSetter
,
IXAttributeSetter
,
IYAttributeSetter
,
IWidthAttributeSetter
,
IHeightAttributeSetter
Dziedziczeni członkowie
SVGElementBuilder.Create(Document)
,
SVGElementBuilder.Build(Document)
,
SVGElementBuilder.Build(SVGFETurbulenceElement)
,
SVGElementBuilder.BuildElement(Document)
,
SVGElementBuilder.Attribute(string, string)
,
SVGElementBuilder.Configurations
,
object.GetType()
,
object.MemberwiseClone()
,
object.ToString()
,
object.Equals(object?)
,
object.Equals(object?, object?)
,
object.ReferenceEquals(object?, object?)
,
object.GetHashCode()
Metody rozszerzenia
SVGBuilderExtensions.AddAnimate(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.AddBuilder<svgfeturbulenceelementbuilder, telementbuilder="">(SVGFETurbulenceElementBuilder, TElementBuilder)
,
SVGBuilderExtensions.AddDesc(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.AddMetadata<svgfeturbulenceelementbuilder, telement="">(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.AddSet(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.AddTitle(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.AlignmentBaseline(SVGFETurbulenceElementBuilder, AlignmentBaseline)
,
SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, BaseLineShift)
,
SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.Class(SVGFETurbulenceElementBuilder, params string[])
,
SVGBuilderExtensions.ClipPath(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.ClipRule(SVGFETurbulenceElementBuilder, ClipRule)
,
SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Color)
,
SVGBuilderExtensions.ColorInterpolation(SVGFETurbulenceElementBuilder, ColorInterpolation)
,
SVGBuilderExtensions.ColorInterpolationFilters(SVGFETurbulenceElementBuilder, ColorInterpolation)
,
SVGBuilderExtensions.ColorProfile(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.ColorRendering(SVGFETurbulenceElementBuilder, ColorRendering)
,
SVGBuilderExtensions.Cursor(SVGFETurbulenceElementBuilder, Cursor)
,
SVGBuilderExtensions.Direction(SVGFETurbulenceElementBuilder, TextDirection)
,
SVGBuilderExtensions.Display(SVGFETurbulenceElementBuilder, DisplayType)
,
SVGBuilderExtensions.DominantBaseline(SVGFETurbulenceElementBuilder, DominantBaseline)
,
SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Color)
,
SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Paint)
,
SVGBuilderExtensions.FillOpacity(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.FillRule(SVGFETurbulenceElementBuilder, FillRule)
,
SVGBuilderExtensions.Filter(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Color)
,
SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.FloodOpacity(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.FontFamily(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, Kerning)
,
SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, FontSize)
,
SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, )
,
SVGBuilderExtensions.FontStretch(SVGFETurbulenceElementBuilder, FontStretch)
,
SVGBuilderExtensions.FontStyle(SVGFETurbulenceElementBuilder, FontStyle)
,
SVGBuilderExtensions.FontVariant(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.FontWeight(SVGFETurbulenceElementBuilder, FontWeight)
,
SVGBuilderExtensions.GlyphOrientationVertical(SVGFETurbulenceElementBuilder, TextOrientation)
,
SVGBuilderExtensions.Height(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.Id(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.ImageRendering(SVGFETurbulenceElementBuilder, ImageRendering)
,
SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, FilterInput)
,
SVGBuilderExtensions.Lang(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, Spacing)
,
SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Color)
,
SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, MarkerPos)
,
SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, MarkerPos)
,
SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, MarkerPos)
,
SVGBuilderExtensions.Mask(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.Opacity(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.Overflow(SVGFETurbulenceElementBuilder, Overflow)
,
SVGBuilderExtensions.PaintOrder(SVGFETurbulenceElementBuilder, PaintOrder)
,
SVGBuilderExtensions.PointerEvents(SVGFETurbulenceElementBuilder, PointerEvents)
,
SVGBuilderExtensions.Rect(SVGFETurbulenceElementBuilder, double, double, double, double, LengthType)
,
SVGBuilderExtensions.Result(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.SetAttribute(SVGFETurbulenceElementBuilder, string, string)
,
SVGBuilderExtensions.ShapeRendering(SVGFETurbulenceElementBuilder, ShapeRendering)
,
SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Color)
,
SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.StopOpacity(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Color)
,
SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Paint)
,
SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, params double[])
,
SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, Dash)
,
SVGBuilderExtensions.StrokeDashoffset(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.StrokeLineCap(SVGFETurbulenceElementBuilder, StrokeLineCap)
,
SVGBuilderExtensions.StrokeLineJoin(SVGFETurbulenceElementBuilder, StrokeLineJoin)
,
SVGBuilderExtensions.StrokeMiterlimit(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.StrokeOpacity(SVGFETurbulenceElementBuilder, double)
,
SVGBuilderExtensions.StrokeWidth(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, Action)
,
SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, string)
,
SVGBuilderExtensions.Tabindex(SVGFETurbulenceElementBuilder, int)
,
SVGBuilderExtensions.TextAnchor(SVGFETurbulenceElementBuilder, TextAnchor)
,
SVGBuilderExtensions.TextDecoration(SVGFETurbulenceElementBuilder, bool, bool, bool, bool)
,
SVGBuilderExtensions.TextOverflow(SVGFETurbulenceElementBuilder, TextOverflow)
,
SVGBuilderExtensions.TextRendering(SVGFETurbulenceElementBuilder, TextRendering)
,
SVGBuilderExtensions.Transform(SVGFETurbulenceElementBuilder, Func<transformbuilder, transformbuilder="">)
,
SVGBuilderExtensions.UnicodeBidi(SVGFETurbulenceElementBuilder, UnicodeBidi)
,
SVGBuilderExtensions.Visibility(SVGFETurbulenceElementBuilder, Visibility)
,
SVGBuilderExtensions.WhiteSspace(SVGFETurbulenceElementBuilder, WhiteSpace)
,
SVGBuilderExtensions.Width(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, Spacing)
,
SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.WritingMode(SVGFETurbulenceElementBuilder, WritingMode)
,
SVGBuilderExtensions.X(SVGFETurbulenceElementBuilder, double, LengthType)
,
SVGBuilderExtensions.XmlSpace(SVGFETurbulenceElementBuilder, XmlSpace)
,
SVGBuilderExtensions.Y(SVGFETurbulenceElementBuilder, double, LengthType)
Constructors
TurystykaElimentBuilder()
Methods
AddScript(Akcja )
Dodaj konfigurację skryptów do elementu feTurbulence.
Parameters
configure
Action
• <
SVGScriptElementBuilder
>
Delegat, który konfiguruje SVGScriptElementBuilder.
Returns
SVGFETurbulenceElementBuilder
Obecna instancja budowlana.
BaseFrequency(Dwukrotne czy podwójne?)
Ustaw podstawową częstotliwość dla funkcji turbulencji.
Parameters
baseFrequencyX
double
Częstotliwość bazowa w kierunku X.
baseFrequencyY
double
?
Częstotliwość bazowa w kierunku Y (opcjonalnie).
Returns
SVGFETurbulenceElementBuilder
Obecna instancja budowlana.
Create(Document)
Tworzenie nowej instancji SVGFETurbulenceElement w określonym dokumencie.
Parameters
document
Document
Dokument, w którym element zostanie utworzony.
Returns
SVGFETurbulenceElement
Następny artykułNowe zabiegi.
NumOctaves(Int)
Ustaw liczbę oktavów dla funkcji turbulencji.
Parameters
numOctaves
int
Ilość oktawy.
Returns
SVGFETurbulenceElementBuilder
Obecna instancja budowlana.
Seed(Podwójne)
Ustaw nasiona dla generatora liczby losowej wykorzystywanej przez funkcję turbulencji.
Parameters
seed
double
Wartość nasion.
Returns
SVGFETurbulenceElementBuilder
Obecna instancja budowlana.
StitchTiles(StitchTiles)
Zestaw opcji płytek sztucznych dla funkcji turbulencji.
Parameters
stitchTiles
StitchTiles
Szydło jest ustawione.
Returns
SVGFETurbulenceElementBuilder
Obecna instancja budowlana.
Type(TurbulenceType)
Określ rodzaj turbulencji (tłumy fractalne lub turbiny).
Parameters
type
TurbulenceType
To rodzaj turbulencji.
Returns
SVGFETurbulenceElementBuilder
Obecna instancja budowlana.</transformbuilder,></svgfeturbulenceelementbuilder,></svgfeturbulenceelementbuilder,>