Class SVGFETurbulenceElementBuilder

Class SVGFETurbulenceElementBuilder

Nazwa przestrzeń: Aspose.Svg.Builder Zgromadzenie: Aspose.SVG.dll (25.5.0)

Klasa budowlana do tworzenia elementów SVG “feTurbulence”, które tworzą obraz za pomocą funkcji turbulencji Perlina.

[ComVisible(true)]
public class SVGFETurbulenceElementBuilder : SVGElementBuilder<svgfeturbulenceelement>, ISVGElementBuilder, IAttributeSetter, IBaseAnimationElementBuilder, IDescriptiveElementBuilder, ICoreAttributeSetter, IPresentationAttributeSetter, ITransformAttributeSetter, IFilterPrimitiveInAttributeSetter, IFilterPrimitiveAttributeSetter, IRectAttributeSetter, IXYAttributeSetter, IXAttributeSetter, IYAttributeSetter, IWidthAttributeSetter, IHeightAttributeSetter

Inheritance

object SVGElementBuilder SVGFETurbulenceElementBuilder

Implements

ISVGElementBuilder , IAttributeSetter , IBaseAnimationElementBuilder , IDescriptiveElementBuilder , ICoreAttributeSetter , IPresentationAttributeSetter , ITransformAttributeSetter , IFilterPrimitiveInAttributeSetter , IFilterPrimitiveAttributeSetter , IRectAttributeSetter , IXYAttributeSetter , IXAttributeSetter , IYAttributeSetter , IWidthAttributeSetter , IHeightAttributeSetter

Dziedziczeni członkowie

SVGElementBuilder.Create(Document) , SVGElementBuilder.Build(Document) , SVGElementBuilder.Build(SVGFETurbulenceElement) , SVGElementBuilder.BuildElement(Document) , SVGElementBuilder.Attribute(string, string) , SVGElementBuilder.Configurations , object.GetType() , object.MemberwiseClone() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()

Metody rozszerzenia

SVGBuilderExtensions.AddAnimate(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddBuilder<svgfeturbulenceelementbuilder, telementbuilder="">(SVGFETurbulenceElementBuilder, TElementBuilder) , SVGBuilderExtensions.AddDesc(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddMetadata<svgfeturbulenceelementbuilder, telement="">(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddSet(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddTitle(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AlignmentBaseline(SVGFETurbulenceElementBuilder, AlignmentBaseline) , SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, BaseLineShift) , SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.Class(SVGFETurbulenceElementBuilder, params string[]) , SVGBuilderExtensions.ClipPath(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.ClipRule(SVGFETurbulenceElementBuilder, ClipRule) , SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.ColorInterpolation(SVGFETurbulenceElementBuilder, ColorInterpolation) , SVGBuilderExtensions.ColorInterpolationFilters(SVGFETurbulenceElementBuilder, ColorInterpolation) , SVGBuilderExtensions.ColorProfile(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.ColorRendering(SVGFETurbulenceElementBuilder, ColorRendering) , SVGBuilderExtensions.Cursor(SVGFETurbulenceElementBuilder, Cursor) , SVGBuilderExtensions.Direction(SVGFETurbulenceElementBuilder, TextDirection) , SVGBuilderExtensions.Display(SVGFETurbulenceElementBuilder, DisplayType) , SVGBuilderExtensions.DominantBaseline(SVGFETurbulenceElementBuilder, DominantBaseline) , SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Paint) , SVGBuilderExtensions.FillOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.FillRule(SVGFETurbulenceElementBuilder, FillRule) , SVGBuilderExtensions.Filter(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.FloodOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.FontFamily(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, Kerning) , SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, FontSize) , SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder,   ) , SVGBuilderExtensions.FontStretch(SVGFETurbulenceElementBuilder, FontStretch) , SVGBuilderExtensions.FontStyle(SVGFETurbulenceElementBuilder, FontStyle) , SVGBuilderExtensions.FontVariant(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.FontWeight(SVGFETurbulenceElementBuilder, FontWeight) , SVGBuilderExtensions.GlyphOrientationVertical(SVGFETurbulenceElementBuilder, TextOrientation) , SVGBuilderExtensions.Height(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.Id(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.ImageRendering(SVGFETurbulenceElementBuilder, ImageRendering) , SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, FilterInput) , SVGBuilderExtensions.Lang(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, Spacing) , SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, MarkerPos) , SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, MarkerPos) , SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, MarkerPos) , SVGBuilderExtensions.Mask(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Opacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.Overflow(SVGFETurbulenceElementBuilder, Overflow) , SVGBuilderExtensions.PaintOrder(SVGFETurbulenceElementBuilder, PaintOrder) , SVGBuilderExtensions.PointerEvents(SVGFETurbulenceElementBuilder, PointerEvents) , SVGBuilderExtensions.Rect(SVGFETurbulenceElementBuilder, double, double, double, double, LengthType) , SVGBuilderExtensions.Result(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.SetAttribute(SVGFETurbulenceElementBuilder, string, string) , SVGBuilderExtensions.ShapeRendering(SVGFETurbulenceElementBuilder, ShapeRendering) , SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.StopOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Paint) , SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, params double[]) , SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, Dash) , SVGBuilderExtensions.StrokeDashoffset(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.StrokeLineCap(SVGFETurbulenceElementBuilder, StrokeLineCap) , SVGBuilderExtensions.StrokeLineJoin(SVGFETurbulenceElementBuilder, StrokeLineJoin) , SVGBuilderExtensions.StrokeMiterlimit(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.StrokeOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.StrokeWidth(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.Tabindex(SVGFETurbulenceElementBuilder, int) , SVGBuilderExtensions.TextAnchor(SVGFETurbulenceElementBuilder, TextAnchor) , SVGBuilderExtensions.TextDecoration(SVGFETurbulenceElementBuilder, bool, bool, bool, bool) , SVGBuilderExtensions.TextOverflow(SVGFETurbulenceElementBuilder, TextOverflow) , SVGBuilderExtensions.TextRendering(SVGFETurbulenceElementBuilder, TextRendering) , SVGBuilderExtensions.Transform(SVGFETurbulenceElementBuilder, Func<transformbuilder, transformbuilder="">) , SVGBuilderExtensions.UnicodeBidi(SVGFETurbulenceElementBuilder, UnicodeBidi) , SVGBuilderExtensions.Visibility(SVGFETurbulenceElementBuilder, Visibility) , SVGBuilderExtensions.WhiteSspace(SVGFETurbulenceElementBuilder, WhiteSpace) , SVGBuilderExtensions.Width(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, Spacing) , SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.WritingMode(SVGFETurbulenceElementBuilder, WritingMode) , SVGBuilderExtensions.X(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.XmlSpace(SVGFETurbulenceElementBuilder, XmlSpace) , SVGBuilderExtensions.Y(SVGFETurbulenceElementBuilder, double, LengthType)

Constructors

TurystykaElimentBuilder()

public SVGFETurbulenceElementBuilder()

Methods

AddScript(Akcja )

Dodaj konfigurację skryptów do elementu feTurbulence.

public SVGFETurbulenceElementBuilder AddScript(Action<svgscriptelementbuilder> configure)

Parameters

configure Action • < SVGScriptElementBuilder >

Delegat, który konfiguruje SVGScriptElementBuilder.

Returns

SVGFETurbulenceElementBuilder

Obecna instancja budowlana.

BaseFrequency(Dwukrotne czy podwójne?)

Ustaw podstawową częstotliwość dla funkcji turbulencji.

public SVGFETurbulenceElementBuilder BaseFrequency(double baseFrequencyX, double? baseFrequencyY = null)

Parameters

baseFrequencyX double

Częstotliwość bazowa w kierunku X.

baseFrequencyY double ?

Częstotliwość bazowa w kierunku Y (opcjonalnie).

Returns

SVGFETurbulenceElementBuilder

Obecna instancja budowlana.

Create(Document)

Tworzenie nowej instancji SVGFETurbulenceElement w określonym dokumencie.

protected override SVGFETurbulenceElement Create(Document document)

Parameters

document Document

Dokument, w którym element zostanie utworzony.

Returns

SVGFETurbulenceElement

Następny artykułNowe zabiegi.

NumOctaves(Int)

Ustaw liczbę oktavów dla funkcji turbulencji.

public SVGFETurbulenceElementBuilder NumOctaves(int numOctaves)

Parameters

numOctaves int

Ilość oktawy.

Returns

SVGFETurbulenceElementBuilder

Obecna instancja budowlana.

Seed(Podwójne)

Ustaw nasiona dla generatora liczby losowej wykorzystywanej przez funkcję turbulencji.

public SVGFETurbulenceElementBuilder Seed(double seed)

Parameters

seed double

Wartość nasion.

Returns

SVGFETurbulenceElementBuilder

Obecna instancja budowlana.

StitchTiles(StitchTiles)

Zestaw opcji płytek sztucznych dla funkcji turbulencji.

public SVGFETurbulenceElementBuilder StitchTiles(StitchTiles stitchTiles)

Parameters

stitchTiles StitchTiles

Szydło jest ustawione.

Returns

SVGFETurbulenceElementBuilder

Obecna instancja budowlana.

Type(TurbulenceType)

Określ rodzaj turbulencji (tłumy fractalne lub turbiny).

public SVGFETurbulenceElementBuilder Type(TurbulenceType type)

Parameters

type TurbulenceType

To rodzaj turbulencji.

Returns

SVGFETurbulenceElementBuilder

Obecna instancja budowlana.</transformbuilder,></svgfeturbulenceelementbuilder,></svgfeturbulenceelementbuilder,>

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