Class SVGFETurbulenceElementBuilder

Class SVGFETurbulenceElementBuilder

Nome do espaço: Aspose.Svg.Builder Assembleia: Aspose.SVG.dll (25.5.0)

Classe de construção para criar elementos SVG ‘feTurbulence’, que criam uma imagem usando a função de turbulência de Perlin.

[ComVisible(true)]
public class SVGFETurbulenceElementBuilder : SVGElementBuilder<svgfeturbulenceelement>, ISVGElementBuilder, IAttributeSetter, IBaseAnimationElementBuilder, IDescriptiveElementBuilder, ICoreAttributeSetter, IPresentationAttributeSetter, ITransformAttributeSetter, IFilterPrimitiveInAttributeSetter, IFilterPrimitiveAttributeSetter, IRectAttributeSetter, IXYAttributeSetter, IXAttributeSetter, IYAttributeSetter, IWidthAttributeSetter, IHeightAttributeSetter

Inheritance

object SVGElementBuilder SVGFETurbulenceElementBuilder

Implements

ISVGElementBuilder , IAttributeSetter , IBaseAnimationElementBuilder , IDescriptiveElementBuilder , ICoreAttributeSetter , IPresentationAttributeSetter , ITransformAttributeSetter , IFilterPrimitiveInAttributeSetter , IFilterPrimitiveAttributeSetter , IRectAttributeSetter , IXYAttributeSetter , IXAttributeSetter , IYAttributeSetter , IWidthAttributeSetter , IHeightAttributeSetter

Membros herdados

SVGElementBuilder.Create(Document) , SVGElementBuilder.Build(Document) , SVGElementBuilder.Build(SVGFETurbulenceElement) , SVGElementBuilder.BuildElement(Document) , SVGElementBuilder.Attribute(string, string) , SVGElementBuilder.Configurations , object.GetType() , object.MemberwiseClone() , object.ToString() , object.Equals(object?) , object.Equals(object?, object?) , object.ReferenceEquals(object?, object?) , object.GetHashCode()

Métodos de Extensão

SVGBuilderExtensions.AddAnimate(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddBuilder<svgfeturbulenceelementbuilder, telementbuilder="">(SVGFETurbulenceElementBuilder, TElementBuilder) , SVGBuilderExtensions.AddDesc(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddMetadata<svgfeturbulenceelementbuilder, telement="">(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddSet(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AddTitle(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.AlignmentBaseline(SVGFETurbulenceElementBuilder, AlignmentBaseline) , SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, BaseLineShift) , SVGBuilderExtensions.BaselineShift(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.Class(SVGFETurbulenceElementBuilder, params string[]) , SVGBuilderExtensions.ClipPath(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.ClipRule(SVGFETurbulenceElementBuilder, ClipRule) , SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Color(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.ColorInterpolation(SVGFETurbulenceElementBuilder, ColorInterpolation) , SVGBuilderExtensions.ColorInterpolationFilters(SVGFETurbulenceElementBuilder, ColorInterpolation) , SVGBuilderExtensions.ColorProfile(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.ColorRendering(SVGFETurbulenceElementBuilder, ColorRendering) , SVGBuilderExtensions.Cursor(SVGFETurbulenceElementBuilder, Cursor) , SVGBuilderExtensions.Direction(SVGFETurbulenceElementBuilder, TextDirection) , SVGBuilderExtensions.Display(SVGFETurbulenceElementBuilder, DisplayType) , SVGBuilderExtensions.DominantBaseline(SVGFETurbulenceElementBuilder, DominantBaseline) , SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.Fill(SVGFETurbulenceElementBuilder, Paint) , SVGBuilderExtensions.FillOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.FillRule(SVGFETurbulenceElementBuilder, FillRule) , SVGBuilderExtensions.Filter(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.FloodColor(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.FloodOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.FontFamily(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.FontKerning(SVGFETurbulenceElementBuilder, Kerning) , SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.FontSize(SVGFETurbulenceElementBuilder, FontSize) , SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.FontSizeAdjust(SVGFETurbulenceElementBuilder,   ) , SVGBuilderExtensions.FontStretch(SVGFETurbulenceElementBuilder, FontStretch) , SVGBuilderExtensions.FontStyle(SVGFETurbulenceElementBuilder, FontStyle) , SVGBuilderExtensions.FontVariant(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.FontWeight(SVGFETurbulenceElementBuilder, FontWeight) , SVGBuilderExtensions.GlyphOrientationVertical(SVGFETurbulenceElementBuilder, TextOrientation) , SVGBuilderExtensions.Height(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.Id(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.ImageRendering(SVGFETurbulenceElementBuilder, ImageRendering) , SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.In(SVGFETurbulenceElementBuilder, FilterInput) , SVGBuilderExtensions.Lang(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.LetterSpacing(SVGFETurbulenceElementBuilder, Spacing) , SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.LightingColor(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.MarkerEnd(SVGFETurbulenceElementBuilder, MarkerPos) , SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.MarkerMid(SVGFETurbulenceElementBuilder, MarkerPos) , SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.MarkerStart(SVGFETurbulenceElementBuilder, MarkerPos) , SVGBuilderExtensions.Mask(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Opacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.Overflow(SVGFETurbulenceElementBuilder, Overflow) , SVGBuilderExtensions.PaintOrder(SVGFETurbulenceElementBuilder, PaintOrder) , SVGBuilderExtensions.PointerEvents(SVGFETurbulenceElementBuilder, PointerEvents) , SVGBuilderExtensions.Rect(SVGFETurbulenceElementBuilder, double, double, double, double, LengthType) , SVGBuilderExtensions.Result(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.SetAttribute(SVGFETurbulenceElementBuilder, string, string) , SVGBuilderExtensions.ShapeRendering(SVGFETurbulenceElementBuilder, ShapeRendering) , SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.StopColor(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.StopOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Color) , SVGBuilderExtensions.Stroke(SVGFETurbulenceElementBuilder, Paint) , SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, params double[]) , SVGBuilderExtensions.StrokeDashArray(SVGFETurbulenceElementBuilder, Dash) , SVGBuilderExtensions.StrokeDashoffset(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.StrokeLineCap(SVGFETurbulenceElementBuilder, StrokeLineCap) , SVGBuilderExtensions.StrokeLineJoin(SVGFETurbulenceElementBuilder, StrokeLineJoin) , SVGBuilderExtensions.StrokeMiterlimit(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.StrokeOpacity(SVGFETurbulenceElementBuilder, double) , SVGBuilderExtensions.StrokeWidth(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, Action) , SVGBuilderExtensions.Style(SVGFETurbulenceElementBuilder, string) , SVGBuilderExtensions.Tabindex(SVGFETurbulenceElementBuilder, int) , SVGBuilderExtensions.TextAnchor(SVGFETurbulenceElementBuilder, TextAnchor) , SVGBuilderExtensions.TextDecoration(SVGFETurbulenceElementBuilder, bool, bool, bool, bool) , SVGBuilderExtensions.TextOverflow(SVGFETurbulenceElementBuilder, TextOverflow) , SVGBuilderExtensions.TextRendering(SVGFETurbulenceElementBuilder, TextRendering) , SVGBuilderExtensions.Transform(SVGFETurbulenceElementBuilder, Func<transformbuilder, transformbuilder="">) , SVGBuilderExtensions.UnicodeBidi(SVGFETurbulenceElementBuilder, UnicodeBidi) , SVGBuilderExtensions.Visibility(SVGFETurbulenceElementBuilder, Visibility) , SVGBuilderExtensions.WhiteSspace(SVGFETurbulenceElementBuilder, WhiteSpace) , SVGBuilderExtensions.Width(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, Spacing) , SVGBuilderExtensions.WordSpacing(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.WritingMode(SVGFETurbulenceElementBuilder, WritingMode) , SVGBuilderExtensions.X(SVGFETurbulenceElementBuilder, double, LengthType) , SVGBuilderExtensions.XmlSpace(SVGFETurbulenceElementBuilder, XmlSpace) , SVGBuilderExtensions.Y(SVGFETurbulenceElementBuilder, double, LengthType)

Constructors

Avaliação de turbulênciaEditar()

public SVGFETurbulenceElementBuilder()

Methods

AddScript(Ação )

Adicione uma configuração de script para o elemento feTurbulence.

public SVGFETurbulenceElementBuilder AddScript(Action<svgscriptelementbuilder> configure)

Parameters

configure Action e o PT; SVGScriptElementBuilder >

Um delegado que configura o SVGScriptElementBuilder.

Returns

SVGFETurbulenceElementBuilder

A atual instância do edificador.

BaseFrequency(Dupla ou dupla?)

Estabelece a frequência de base para a função de turbulência.

public SVGFETurbulenceElementBuilder BaseFrequency(double baseFrequencyX, double? baseFrequencyY = null)

Parameters

baseFrequencyX double

Frequência de base na direção X.

baseFrequencyY double ?

A frequência base na direção Y (opcional).

Returns

SVGFETurbulenceElementBuilder

A atual instância do edificador.

Create(Document)

Cria uma nova instância do SVGFETurbulenceElement no documento especificado.

protected override SVGFETurbulenceElement Create(Document document)

Parameters

document Document

O documento em que o elemento será criado.

Returns

SVGFETurbulenceElement

Um novo segmento de turbulência.

NumOctaves(Int)

Defina o número de octavos para a função de turbulência.

public SVGFETurbulenceElementBuilder NumOctaves(int numOctaves)

Parameters

numOctaves int

O número de octavos.

Returns

SVGFETurbulenceElementBuilder

A atual instância do edificador.

Seed(Dupla)

Coloca a semente para o gerador de números aleatórios usado pela função de turbulência.

public SVGFETurbulenceElementBuilder Seed(double seed)

Parameters

seed double

O valor da semente.

Returns

SVGFETurbulenceElementBuilder

A atual instância do edificador.

StitchTiles(StitchTiles)

Estabelece a opção para a função de turbulência.

public SVGFETurbulenceElementBuilder StitchTiles(StitchTiles stitchTiles)

Parameters

stitchTiles StitchTiles

O pedaço coloca-se em pé.

Returns

SVGFETurbulenceElementBuilder

A atual instância do edificador.

Type(TurbulenceType)

Estabelece o tipo de turbulência (ruído fractal ou turbolência).

public SVGFETurbulenceElementBuilder Type(TurbulenceType type)

Parameters

type TurbulenceType

O tipo de turbulência.

Returns

SVGFETurbulenceElementBuilder

A atual instância do edificador.</transformbuilder,></svgfeturbulenceelementbuilder,></svgfeturbulenceelementbuilder,>

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